Files
i-mic-fps/lib/ui/menus/settings_menu.rb
2020-12-02 17:37:48 -06:00

232 lines
6.9 KiB
Ruby

# frozen_string_literal: true
class IMICFPS
class SettingsMenu < Menu
include CommonMethods
def self.set_defaults
if $window.config.get(:options, :audio, :volume_sound).nil?
$window.config[:options, :audio, :volume_sound] = 1.0
end
if $window.config.get(:options, :audio, :volume_music).nil?
$window.config[:options, :audio, :volume_music] = 0.7
end
if $window.config.get(:options, :audio, :volume_dialogue).nil?
$window.config[:options, :audio, :volume_dialogue] = 0.7
end
end
def setup
@categories = %w[
Display
Graphics
Audio
Controls
Multiplayer
]
@pages = {}
@current_page = nil
label "Settings", text_size: 100, color: Gosu::Color::BLACK
flow(width: 1.0, height: 1.0) do
stack(width: 0.25, height: 1.0) do
@categories.each do |category|
button category, width: 1.0 do
show_page(:"#{category}".downcase)
end
end
button I18n.t("menus.back"), width: 1.0, margin_top: 64 do
pop_state
end
end
@categories.each do |category|
stack(width: 0.5, height: 1.0) do |element|
@pages[:"#{category}".downcase] = element
element.hide
send(:"create_page_#{category}".downcase) if respond_to?(:"create_page_#{category}".downcase)
end
end
end
show_page(:display)
end
def show_page(page)
if element = @pages[page]
@current_page&.hide
@current_page = element
element.show
end
end
def create_page_display
label "Display", text_size: 50
label "Resolution"
flow do
stack do
label "Width"
label "Height"
end
stack do
edit_line window.width.to_s
edit_line window.height.to_s
end
end
check_box "Fullscreen", padding_top: 25, padding_bottom: 25
stack do
longest_string = "Gamma Correction"
flow do
label "Gamma Correction".ljust(longest_string.length, " ")
@display_gamma_correction = slider range: 0.0..1.0, value: 0.5
@display_gamma_correction.subscribe(:changed) do |_sender, value|
@display_gamma_correction_label.value = value.round(1).to_s
end
@display_gamma_correction_label = label "0.0"
end
flow do
label "Brightness".ljust(longest_string.length, " ")
@display_brightness = slider range: 0.0..1.0, value: 0.5
@display_brightness.subscribe(:changed) do |_sender, value|
@display_brightness_label.value = value.round(1).to_s
end
@display_brightness_label = label "0.0"
end
flow do
label "Contrast".ljust(longest_string.length, " ")
@display_contrast = slider range: 0.0..1.0, value: 0.5
@display_contrast.subscribe(:changed) do |_sender, value|
@display_contrast_label.value = value.round(1).to_s
end
@display_contrast_label = label "0.0"
end
end
end
def create_page_audio
label "Audio", text_size: 50
longest_string = "Dialogue".length
volumes = %i[sound music dialogue]
stack do
volumes.each do |volume|
config_value = window.config.get(:options, :audio, :"volume_#{volume}")
flow do
label volume.to_s.split("_").join(" ").capitalize.ljust(longest_string, " ")
instance_variable_set(:"@volume_#{volume}", slider(range: 0.0..1.0, value: config_value))
instance_variable_get(:"@volume_#{volume}").subscribe(:changed) do |_sender, value|
instance_variable_get(:"@volume_#{volume}_label").value = format("%03.2f%%", value * 100.0)
window.config[:options, :audio, :"volume_#{volume}"] = value
end
instance_variable_set(:"@volume_#{volume}_label", label(format("%03.2f%%", config_value * 100.0)))
end
end
end
end
def create_page_controls
label "Controls", text_size: 50
InputMapper.keymap.each do |key, values|
flow do
label key.to_s
[values].flatten.each do |value|
if name = Gosu.button_name(value)
else
name = Gosu.constants.find { |const| Gosu.const_get(const) == value }
name = name.to_s.capitalize.split("_").join(" ") if name
end
button name
end
end
end
end
def create_page_graphics
label "Graphics", text_size: 50
longest_string = "Surface Effect Detail"
flow do
check_box "V-Sync (Not Disableable, Yet.)", checked: true, enabled: false
end
flow do
label "Field of View".ljust(longest_string.length, " ")
@fov = slider range: 70.0..110.0
@fov.subscribe(:changed) do |_sender, value|
@fov_label.value = value.round.to_s
end
@fov_label = label "90.0"
end
flow do
label "Detail".ljust(longest_string.length, " ")
list_box items: %i[high medium low], width: 250
end
label ""
advanced_mode = check_box "Advanced Settings"
label ""
advanced_settings = stack width: 1.0 do |element|
element.hide
stack do
flow do
label "Geometry Detail".ljust(longest_string.length, " ")
list_box items: %i[high medium low], width: 250
end
flow do
label "Shadow Detail".ljust(longest_string.length, " ")
list_box items: %i[high medium low off], width: 250
end
flow do
label "Texture Detail".ljust(longest_string.length, " ")
list_box items: %i[high medium low], width: 250
end
flow do
label "Particle Detail".ljust(longest_string.length, " ")
list_box items: %i[high medium low off], width: 250
end
flow do
label "Surface Effect Detail".ljust(longest_string.length, " ")
list_box items: %i[high medium low], width: 250
end
flow do
label "Lighting Mode".ljust(longest_string.length, " ")
list_box items: %i[per_pixel per_vertex], width: 250
end
flow do
label "Texture Filtering".ljust(longest_string.length, " ")
list_box items: [:none], width: 250
end
end
end
advanced_mode.subscribe(:changed) do |_element, value|
advanced_settings.show if value
advanced_settings.hide unless value
end
end
def create_page_multiplayer
label "Multiplayer", text_size: 50
flow do
label "Player Name"
edit_line "player-#{SecureRandom.hex(2)}"
end
check_box "Show player names"
end
end
end