Files
i-mic-fps/lib/managers/light_manager.rb

26 lines
347 B
Ruby

class IMICFPS
class LightManager
MAX_LIGHTS = OpenGL::GL_MAX_LIGHTS
LIGHTS = []
def self.add_light(model)
LIGHTS << model
end
def self.find_light()
end
def self.lights
LIGHTS
end
def self.light_count
LIGHTS.count+1
end
def self.clear_lights
LIGHTS.clear
end
end
end