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cyberarm
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i-mic-fps
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da9b0212c2fec4db19a6fe8297d79270af314428
i-mic-fps
/
lib
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Cyberarm
da9b0212c2
Disable MESA opengl/glsl override enviroment vars for now, disable vbo/vao for now
2019-08-13 10:26:37 -05:00
..
managers
Simplified InputMapper#action
2019-08-13 10:23:08 -05:00
objects
Simplified InputMapper#action
2019-08-13 10:23:08 -05:00
renderer
Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
2019-08-12 21:27:04 -05:00
states
Player entity no longer directly handles raw button input (turn 180 and fpv toggle need more work), fixed Console printing empty lines for tab completion when available commands list is empty.
2019-08-13 10:18:30 -05:00
trees
Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
2019-08-13 09:47:23 -05:00
ui
Player entity no longer directly handles raw button input (turn 180 and fpv toggle need more work), fixed Console printing empty lines for tab completion when available commands list is empty.
2019-08-13 10:18:30 -05:00
wavefront
Disable MESA opengl/glsl override enviroment vars for now, disable vbo/vao for now
2019-08-13 10:26:37 -05:00
common_methods.rb
Renamed lighting shader to default, shoehorned in glsl 3.30 support for Intel on Linux, removed duplicate handleGlError methods, added OpenGL and GLU to Object namespace, removed redundant includes for OpenGL and GLU, VBO and VAO now render (all be it incorrectly)
2019-08-11 14:53:15 -05:00
constants.rb
Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
2019-08-13 09:47:23 -05:00
version.rb
Added Console to replace magic debug keys, added version file
2019-08-07 14:49:49 -05:00
window.rb
Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
2019-08-13 09:47:23 -05:00