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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 23:52:35 +00:00
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e3a2c9abe0bdc8e9da2ad21a1b8255e8d92479be
i-mic-fps/assets/base/war_factory
History
Cyberarm 578c00673d Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00
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model
Added models for: Power Plant, Information Panel, Purchase Terminal, and Door. Updated War Factory model. added .svg files. misc.
2019-09-24 15:34:09 -05:00
scripts
Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00
manifest.yaml
Implemented event system, Implemented initial bit of scripting system, Stubbed component system. Entities can now use the scripting system to place their 'decorations'
2019-09-26 12:13:08 -05:00
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