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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
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e69dd3402d5accb1df758ffbd4e015dfcfa1fc32
i-mic-fps/assets/base/shared
History
Cyberarm 65cfc1a124 Moved renderering system and model loading into CyberarmEngine, added island_test_map
2020-07-15 21:29:18 -05:00
..
particles/smoke
Added Texture object for handling creating and caching textures, stubbed ParticleEmitter
2020-03-23 08:05:40 -05:00
scripts
Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00
sound
Added require_all method to replace explicitly requiring every source file, added SoundManager and sound effects, added sound for shield/health regen
2020-05-08 19:03:45 -05:00
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