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cyberarm/i-mic-fps
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f3c3a1047f73cc2bd83f2cc5d411a6c380a102a0
i-mic-fps/lib/game_objects
History
Cyberarm 578c00673d Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00
..
entities
Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00
camera.rb
Fixed cursor not showing up in Asset Viewer main menu, fixed Camera free move not having :turn_left/right implemented
2020-01-30 19:53:42 -06:00
entity.rb
Fixed lighting artifacts caused by untransformed normals, added 'Scene' for holding objects for rendering, added turn table models to menus using a scene, misc other changes.
2020-03-23 11:48:44 -05:00
light.rb
Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00
particle_emitter.rb
Added Texture object for handling creating and caching textures, stubbed ParticleEmitter
2020-03-23 08:05:40 -05:00
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