Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 08:02:36 +00:00
Code Issues Projects Releases Wiki Activity
Files
fa2873bb8f65341241c8d8db8858fc0bfbd1dd40
i-mic-fps/lib/renderer
History
Cyberarm fa2873bb8f Fixed model with texture and texture-less objects having texture-less objects renderer 'black' due to having hasTexture incorrectly set for shader
2020-05-11 23:05:34 -05:00
..
bounding_box_renderer.rb
Removed entity management from Game, refactored Map to MapLoader and added Map to manage world
2019-09-27 14:30:23 -05:00
g_buffer.rb
Added canvas_size_changed 'event' to Renderer and OpenGLRenderer
2020-03-25 13:27:00 -05:00
opengl_renderer.rb
Fixed model with texture and texture-less objects having texture-less objects renderer 'black' due to having hasTexture incorrectly set for shader
2020-05-11 23:05:34 -05:00
renderer.rb
Added canvas_size_changed 'event' to Renderer and OpenGLRenderer
2020-03-25 13:27:00 -05:00
Powered by Gitea Version: 1.25.1 Page: 355ms Template: 27ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API