diff --git a/lib/states/menus/solo_lobby_menu.rb b/lib/states/menus/solo_lobby_menu.rb index b8672bf..c5c2afb 100644 --- a/lib/states/menus/solo_lobby_menu.rb +++ b/lib/states/menus/solo_lobby_menu.rb @@ -80,8 +80,8 @@ class IMICRTS save_playerdata players = [ - { id: 0, team: @player_team.value.to_i, spawnpoint: @map.spawnpoints.last, color: @player_color.value.to_sym }, - { id: 1, team: 2, spawnpoint: @map.spawnpoints.first, color: :lightblue } + { id: 0, team: @player_team.value.to_i, spawnpoint: @player_position.value, color: @player_color.value.to_sym, bot: false }, + { id: 1, team: 2, spawnpoint: @player_position.value == "A" ? "B" : "A", color: :lightblue, bot: :brutal } ] push_state(Game, networking_mode: :virtual, map: @map, players: players)