Extracted movement and turret into 'components' that entity get add to its self when defined

This commit is contained in:
2019-11-20 09:08:54 -06:00
parent 82db9dd14d
commit 2d70736753
8 changed files with 145 additions and 50 deletions

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@@ -29,6 +29,7 @@ require_relative "lib/states/menus/solo_lobby_menu"
require_relative "lib/states/menus/multiplayer_lobby_menu"
require_relative "lib/zorder"
require_relative "lib/component"
require_relative "lib/entity"
require_relative "lib/map"
require_relative "lib/tiled_map"