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Added spawn points to test_map, Debug text now shows type of tile under mouse
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.2" tiledversion="1.2.4" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1">
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<map version="1.2" tiledversion="1.2.4" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="7">
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<tileset firstgid="1" source="../tilesets/default.tsx"/>
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<tileset firstgid="5" source="../tilesets/ore.tsx"/>
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<layer id="3" name="terrain" width="64" height="64">
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@@ -138,4 +138,12 @@
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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</data>
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</layer>
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<objectgroup id="5" name="spawns">
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<object id="5" name="Spawn" type="spawn" x="1551" y="1714">
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<point/>
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</object>
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<object id="6" name="Spawn" type="spawn" x="176" y="402">
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<point/>
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</object>
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</objectgroup>
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</map>
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