Added spawn points to test_map, Debug text now shows type of tile under mouse

This commit is contained in:
2019-10-11 21:14:33 -05:00
parent 9ab515dce2
commit 5e7bdeba57
3 changed files with 12 additions and 2 deletions

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.2" tiledversion="1.2.4" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1">
<map version="1.2" tiledversion="1.2.4" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="7">
<tileset firstgid="1" source="../tilesets/default.tsx"/>
<tileset firstgid="5" source="../tilesets/ore.tsx"/>
<layer id="3" name="terrain" width="64" height="64">
@@ -138,4 +138,12 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
<objectgroup id="5" name="spawns">
<object id="5" name="Spawn" type="spawn" x="1551" y="1714">
<point/>
</object>
<object id="6" name="Spawn" type="spawn" x="176" y="402">
<point/>
</object>
</objectgroup>
</map>