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Building units now uses orders 😃
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@@ -16,12 +16,12 @@ class IMICRTS
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end
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def rotate_towards(vector)
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_angle = Gosu.angle(@parent.position.x, @parent.position.y, vector.x, vector.y)
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a = (360.0 + (_angle - @parent.angle)) % 360.0
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angle = Gosu.angle(@parent.position.x, @parent.position.y, vector.x, vector.y)
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a = (360.0 + (angle - @parent.angle)) % 360.0
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# FIXME: Fails if vector is directly behind entity
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if a.round == 180
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@parent.angle = (_angle + 180.0) % 360.0
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@parent.angle = (angle + 180.0) % 360.0
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elsif a < 180
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@parent.angle -= 1.0
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else
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