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Building units now uses orders 😃
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@@ -6,7 +6,7 @@ tiles = [
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[false, :path, :path, :path, false],
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]
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IMICRTS::Entity.define_entity(:barracks, :building, 400, "Builds and soldiers", tiles) do |entity|
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IMICRTS::Entity.define_entity(:barracks, :building, 400, 40, "Builds and soldiers", tiles) do |entity|
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entity.has(:building)
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entity.has(:waypoint)
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entity.has(:spawner)
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