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Building units now uses orders 😃
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@@ -1,6 +1,7 @@
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IMICRTS::Entity.define_entity(:helicopter, :unit, 400, "Attacks ground targets") do |entity|
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IMICRTS::Entity.define_entity(:helicopter, :unit, 400, 40, "Attacks ground targets") do |entity|
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entity.has(:movement)
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entity.speed = 2.5
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entity.radius = 14
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entity.movement = :air
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entity.max_health = 100.0
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