Building units now uses orders 😃

This commit is contained in:
2021-01-01 14:25:44 -06:00
parent 74458dbfd0
commit 5f301337b4
35 changed files with 171 additions and 100 deletions

View File

@@ -1,7 +1,8 @@
IMICRTS::Entity.define_entity(:jeep, :unit, 400, "Attacks ground targets") do |entity|
IMICRTS::Entity.define_entity(:jeep, :unit, 400, 40, "Attacks ground targets") do |entity|
entity.has(:movement)
entity.has(:turret)
entity.speed = 1.5
entity.radius = 14
entity.movement = :ground
entity.max_health = 100.0
@@ -14,4 +15,8 @@ IMICRTS::Entity.define_entity(:jeep, :unit, 400, "Attacks ground targets") do |e
entity.on_tick do
end
entity.component(:movement).define_singleton_method(:rotate_towards) do |target|
entity.angle = Gosu.angle(target.x, target.y, entity.position.x, entity.position.y)
end
end