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Added refinery and war_factory definitions
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22
lib/entities/buildings/war_factory.rb
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22
lib/entities/buildings/war_factory.rb
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@@ -0,0 +1,22 @@
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IMICRTS::Entity.define_entity(:war_factory, :building, 2_000, "Generates credits") do |entity|
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entity.radius = 48
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entity.max_health = 100.0
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entity.shell_image = "buildings/war_factory/war_factory_shell.png"
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entity.overlay_image = "buildings/war_factory/war_factory_overlay.png"
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position = entity.position.clone
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position.z = IMICRTS::ZOrder::OVERLAY
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p1 = position.clone
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p1.x += 32
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p1.y -= 9
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p2 = p1.clone
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p2.y += 31
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entity.particle_emitters << IMICRTS::SmokeEmitter.new(position: p1)
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entity.particle_emitters << IMICRTS::SmokeEmitter.new(position: p2)
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entity.on_tick do
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end
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end
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