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@@ -16,5 +16,5 @@ class Window < CyberarmEngine::Engine
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end
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end
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Window.new(Gosu.screen_width, Gosu.screen_height, true).show
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# Window.new(Gosu.screen_width, Gosu.screen_height, false).show
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# Window.new(Gosu.screen_width, Gosu.screen_height, true).show
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Window.new(Gosu.screen_width/2, Gosu.screen_height/2, false).show
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@@ -1,7 +1,5 @@
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class Boot < CyberarmEngine::GameState
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def setup
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self.show_cursor = false
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@title = Gosu::Font.new(56, name: "Noto Sans Display", bold: true)
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@text = Gosu::Font.new(18, name: "Noto Sans Thaana", bold: true)
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@name = "I-MIC RTS"
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@@ -67,6 +65,8 @@ class Boot < CyberarmEngine::GameState
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end
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def update
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self.show_cursor = false
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@background.alpha+=1
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@background_two.alpha+=1
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@@ -21,33 +21,37 @@ class MainMenu < CyberarmEngine::GameState
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stack do
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image("assets/logo.png", height: 256) do
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pop_state
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pop_state if last_state
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end
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end
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stack do
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background Gosu::Color.rgba(50, 50, 50, 200)
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label "Username"
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@username = edit_line ""
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label "Password"
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@password = edit_line "", type: :password
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1.times do
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label "Username"
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@username = edit_line ""
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label "Password"
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@password = edit_line "", type: :password
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flow do
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button "Log In" do
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push_state(Boot)
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puts "Logging in... #{@username.value}:#{Base64.encode64(@password.value)}"
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flow do
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button "Log In" do
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push_state(Boot)
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puts "Logging in... #{@username.value}:#{Base64.encode64(@password.value)}"
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end
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button "Sign Up"
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check_box checked: true
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end
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button "Sign Up"
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check_box checked: true
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end
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end
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end
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end
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$window.width = @root_container.children.first.width.to_i
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$window.height = @root_container.children.first.height.to_i
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$window.width = Gosu.screen_width/2
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$window.height = Gosu.screen_height/2
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$window.fullscreen = false
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@root_container.recalculate
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end
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end
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