mirror of
https://github.com/cyberarm/i-mic-rts.git
synced 2025-12-15 15:52:34 +00:00
Added construction complete order, added jeep overlay image to show windscreen, added rotors component for helicopter; more work needed, replaced all build and vehicle assets with ones that are 6x larger to prevent pixelization when zoomed in, misc.
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@@ -48,7 +48,7 @@ IMICRTS::Entity.define_entity(:construction_yard, :building, 2_000, 310, "Provid
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entity.on_tick do
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if entity.component(:building).data.state == :idle
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if entity.component(:building).construction_complete?
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item = entity.component(:build_queue).queue.first
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entity.particle_emitters.each_with_index do |emitter, i|
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@@ -37,10 +37,12 @@ IMICRTS::Entity.define_entity(:war_factory, :building, 2_000, 310, "Builds and r
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entity.particle_emitters << IMICRTS::SmokeEmitter.new(position: p2, emitting: false)
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entity.on_tick do
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item = entity.component(:build_queue).queue.first
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if entity.component(:building).construction_complete?
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item = entity.component(:build_queue).queue.first
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entity.particle_emitters.each do |pe|
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pe.emitting = !!item
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entity.particle_emitters.each do |pe|
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pe.emitting = !!item
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end
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end
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end
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end
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@@ -1,5 +1,6 @@
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IMICRTS::Entity.define_entity(:helicopter, :unit, 400, 40, "Attacks ground targets") do |entity|
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entity.has(:movement)
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entity.has(:rotors)
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entity.speed = 2.5
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entity.radius = 14
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@@ -10,6 +11,10 @@ IMICRTS::Entity.define_entity(:helicopter, :unit, 400, 40, "Attacks ground targe
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entity.shell_image = "vehicles/helicopter/helicopter_shell.png"
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entity.overlay_image = "vehicles/helicopter/helicopter_overlay.png"
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entity.component(:rotors).body_image = "vehicles/helicopter/helicopter_rotors.png"
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entity.component(:rotors).center.y = 0.593
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entity.component(:rotors).speed = 500 / 60.0
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entity.on_tick do
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end
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end
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@@ -9,9 +9,10 @@ IMICRTS::Entity.define_entity(:jeep, :unit, 400, 40, "Attacks ground targets") d
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entity.body_image = "vehicles/jeep/jeep.png"
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entity.shell_image = "vehicles/jeep/jeep_shell.png"
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entity.overlay_image = "vehicles/jeep/jeep_overlay.png"
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entity.component(:turret).shell_image = "vehicles/jeep/jeep_turret_shell.png"
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entity.component(:turret).center.y = 0.3125
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entity.component(:turret).center.y = 0.5
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entity.on_tick do
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end
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