Added construction complete order, added jeep overlay image to show windscreen, added rotors component for helicopter; more work needed, replaced all build and vehicle assets with ones that are 6x larger to prevent pixelization when zoomed in, misc.

This commit is contained in:
2021-01-08 12:41:04 -06:00
parent 0d449b9375
commit a3c3939f50
45 changed files with 149 additions and 66 deletions

View File

@@ -10,8 +10,8 @@ IMICRTS::Order.define_handler(IMICRTS::Order::BUILD_UNIT_COMPLETE, arguments: [:
end
IMICRTS::Order.define_serializer(IMICRTS::Order::BUILD_UNIT_COMPLETE) do |order, director|
# Order ID | Player ID
# char | char
# Order ID | Player ID | Entity ID
# char | char | Integer
[IMICRTS::Order::BUILD_UNIT_COMPLETE, order.player_id, order.entity_id].pack("CCN")
end

View File

@@ -1,5 +1,5 @@
IMICRTS::Order.define_handler(IMICRTS::Order::CAMERA_MOVE, arguments: [:player_id, :x, :y, :zoom]) do |order, director|
director.player(order.player_id).camera.move_to(order.x, order.y, order.zoom)
director.player(order.player_id).camera.move_to(order.x, order.y, order.zoom) if director.replay?
end
IMICRTS::Order.define_serializer(IMICRTS::Order::CAMERA_MOVE) do |order, director|

View File

@@ -0,0 +1,20 @@
IMICRTS::Order.define_handler(IMICRTS::Order::CONSTRUCTION_COMPLETE, arguments: [:player_id, :entity_id]) do |order, director|
entity = director.player(order.player_id).entity(order.entity_id)
entity.component(:building).data.construction_complete = true
end
IMICRTS::Order.define_serializer(IMICRTS::Order::CONSTRUCTION_COMPLETE) do |order, director|
# Order ID | Player ID | Entity ID
# char | char | Integer
[IMICRTS::Order::CONSTRUCTION_COMPLETE, order.player_id, order.entity_id].pack("CCN")
end
IMICRTS::Order.define_deserializer(IMICRTS::Order::CONSTRUCTION_COMPLETE) do |string, director|
# String fed into deserializer has Order ID removed
# Player ID | Entity ID
# char | integer
data = string.unpack("CN")
[data[0], data[1]]
end