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Update to support recent changes to cyberarm_engine
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@@ -167,8 +167,8 @@ class IMICRTS
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end
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def draw_radius
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Gosu.draw_circle(@position.x, @position.y, @radius, ZOrder::ENTITY_RADIUS, @player.color, 360 / 18)
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Gosu.draw_circle(@position.x, @position.y, @boid_radius, ZOrder::ENTITY_RADIUS, @player.color, 360 / 18)
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Gosu.draw_arc(@position.x, @position.y, @radius, 1.0, 18, 1, @player.color, ZOrder::ENTITY_RADIUS)
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Gosu.draw_arc(@position.x, @position.y, @boid_radius, 1.0, 18, 1, @player.color, ZOrder::ENTITY_RADIUS)
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end
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def draw_gizmos
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