Updated Camera to use Matrix, Map now draws image tiles instead of rects, fixed selected units order pushing full array instead of contents of array.

This commit is contained in:
2019-10-06 21:34:39 -05:00
parent 0c22996b9f
commit cc93b5993d
6 changed files with 40 additions and 35 deletions

View File

@@ -21,18 +21,14 @@ class IMICRTS
if block
Gosu.clip_to(@viewport.min.x, @viewport.min.y, @viewport.max.x, @viewport.max.y) do
center_point = center
Gosu.translate(@position.x, @position.y) do
Gosu.scale(@zoom, @zoom, center.x, center.y) do
block.call
end
Gosu.transform(*worldspace.elements) do
block.call
end
end
end
end
def update
@zoom = 1.0
move
@velocity *= @drag
@@ -42,14 +38,12 @@ class IMICRTS
@viewport.max.y = window.height
end
def mouse_pick(x, y)
mouse = CyberarmEngine::Vector.new(x, y)
def pick(vector)
inverse = (vector - @position) / @zoom
inverse.x = inverse.x.floor
inverse.y = inverse.y.floor
worldspace = (mouse - @position) / @zoom
worldspace.x = worldspace.x.floor
worldspace.y = worldspace.y.floor
return worldspace
return inverse
end
def center
@@ -61,6 +55,13 @@ class IMICRTS
@position += center.lerp(vector, factor) * window.dt
end
def worldspace
zoom_vector = CyberarmEngine::Vector.new(@zoom, @zoom)
position_matrix = CyberarmEngine::Matrix.translate(@position)
CyberarmEngine::Matrix.concat(CyberarmEngine::Matrix.scale(zoom_vector, center), position_matrix)
end
def visible?(object)
if object.is_a?(Map::Tile)
object.position.x - object.size >= @viewport.min.x - @position.x &&
@@ -99,7 +100,7 @@ class IMICRTS
when Gosu::MS_WHEEL_DOWN
@zoom = (@zoom - 0.25).clamp(@min_zoom, @max_zoom)
when Gosu::MS_MIDDLE
@drag_start = CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y) - @position
@drag_start = pick(CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y))
end
end