Moved 'building' entity definitions into 'structures', renamed building component to structure, moved svgs the same.

This commit is contained in:
2021-01-15 11:05:57 -06:00
parent 36f79c6f57
commit e30d73d4d7
19 changed files with 29 additions and 29 deletions

View File

@@ -59,8 +59,8 @@ class IMICRTS
player_id: player.id, name: :construction_yard,
position: CyberarmEngine::Vector.new(player.spawnpoint.x, player.spawnpoint.y, ZOrder::BUILDING)
)
construction_yard.component(:building).data.construction_progress = Entity.get(construction_yard.name).build_steps
construction_yard.component(:building).data.construction_complete = true
construction_yard.component(:structure).data.construction_progress = Entity.get(construction_yard.name).build_steps
construction_yard.component(:structure).data.construction_complete = true
@director.each_tile(@director.map.world_to_grid(construction_yard.position), construction_yard.name) do |tile, space_required|
if space_required == true
tile.entity = construction_yard