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cyberarm/i-mic-rts
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mirror of https://github.com/cyberarm/i-mic-rts.git synced 2025-12-15 15:52:34 +00:00
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95 Commits 2 Branches 0 Tags
15713ec1398bc7c890d36b97dd33890ed9097d2d
Commit Graph

6 Commits

Author SHA1 Message Date
cyberarm
a3c3939f50 Added construction complete order, added jeep overlay image to show windscreen, added rotors component for helicopter; more work needed, replaced all build and vehicle assets with ones that are 6x larger to prevent pixelization when zoomed in, misc. 2021-01-08 12:41:04 -06:00
cyberarm
5f301337b4 Building units now uses orders 😃 2021-01-01 14:25:44 -06:00
cyberarm
74458dbfd0 Added spawner and waypoint components, added building_set_waypoint order, particle emitters can now toggle their emission, buildings can now build and spawn units, buildings now dynamically emit smoke when working and no longer when building, added player2 to default game for testing. 2021-01-01 10:54:38 -06:00
Cyberarm
d6615872ba Orders are now de/serializable, and scheduleable, Entities now show a circle around themselves when selected and draw a line to their target 2019-10-09 11:32:59 -05:00
Cyberarm
fd3b847449 Added FriendlyHash for orders, refactored Order#execute arguments 2019-10-03 11:45:58 -05:00
Cyberarm
8be63d8ebe Added Director, Player and stubbed Order, mostly working Entity#rotate_towards 2019-10-02 22:35:44 -05:00
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