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637708dd5a
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Moved entity selection/order giving into EntityController
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2019-11-21 10:21:25 -06:00 |
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82db9dd14d
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Basic networking implemented, currently non functional
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2019-11-19 14:48:12 -06:00 |
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bcbe70d8d8
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Added Settings
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2019-10-24 18:03:56 -05:00 |
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f4c6ad1d35
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Added support for diagonal paths
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2019-10-24 13:39:49 -05:00 |
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75a03a7155
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Roughed in some basic pathfinding, adapted from CitySim's
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2019-10-24 13:30:30 -05:00 |
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e67325e831
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Give Connection some use, added magic comment to i-mic-rts.rb
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2019-10-09 20:43:14 -05:00 |
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d6615872ba
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Orders are now de/serializable, and scheduleable, Entities now show a circle around themselves when selected and draw a line to their target
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2019-10-09 11:32:59 -05:00 |
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0c22996b9f
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Stubbed Map, implemented optimized Map tile rendering, made Camera viewport explicitly defined
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2019-10-03 17:19:59 -05:00 |
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fd3b847449
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Added FriendlyHash for orders, refactored Order#execute arguments
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2019-10-03 11:45:58 -05:00 |
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3dd067612a
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Stubbed Connection, added #next_entity_id to Player, made Director store and pass to Player the current_tick
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2019-10-03 10:40:57 -05:00 |
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8be63d8ebe
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Added Director, Player and stubbed Order, mostly working Entity#rotate_towards
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2019-10-02 22:35:44 -05:00 |
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