Logo
Explore Help
Sign In
cyberarm/i-mic-rts
1
0
Fork 0
You've already forked i-mic-rts
mirror of https://github.com/cyberarm/i-mic-rts.git synced 2025-12-15 15:52:34 +00:00
Code Issues Projects Releases Wiki Activity
59 Commits 2 Branches 0 Tags
8b6f629a6a5c86071a87ac932e684f6aa53a40a7
Commit Graph

11 Commits

Author SHA1 Message Date
Cyberarm
637708dd5a Moved entity selection/order giving into EntityController 2019-11-21 10:21:25 -06:00
Cyberarm
82db9dd14d Basic networking implemented, currently non functional 2019-11-19 14:48:12 -06:00
Cyberarm
bcbe70d8d8 Added Settings 2019-10-24 18:03:56 -05:00
Cyberarm
f4c6ad1d35 Added support for diagonal paths 2019-10-24 13:39:49 -05:00
Cyberarm
75a03a7155 Roughed in some basic pathfinding, adapted from CitySim's 2019-10-24 13:30:30 -05:00
Cyberarm
e67325e831 Give Connection some use, added magic comment to i-mic-rts.rb 2019-10-09 20:43:14 -05:00
Cyberarm
d6615872ba Orders are now de/serializable, and scheduleable, Entities now show a circle around themselves when selected and draw a line to their target 2019-10-09 11:32:59 -05:00
Cyberarm
0c22996b9f Stubbed Map, implemented optimized Map tile rendering, made Camera viewport explicitly defined 2019-10-03 17:19:59 -05:00
Cyberarm
fd3b847449 Added FriendlyHash for orders, refactored Order#execute arguments 2019-10-03 11:45:58 -05:00
Cyberarm
3dd067612a Stubbed Connection, added #next_entity_id to Player, made Director store and pass to Player the current_tick 2019-10-03 10:40:57 -05:00
Cyberarm
8be63d8ebe Added Director, Player and stubbed Order, mostly working Entity#rotate_towards 2019-10-02 22:35:44 -05:00
Powered by Gitea Version: 1.25.1 Page: 97ms Template: 23ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API