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8be8fdb225
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Added refinery and war_factory definitions
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2019-11-20 13:17:10 -06:00 |
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a9307733e3
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TileMap parser can now load spawn locations, added construction yard building, added particle emitters, added smoke sprite and svg.
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2019-11-20 12:51:24 -06:00 |
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7775ccb3a3
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Tanks turret is now centered on its body
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2019-11-20 10:05:19 -06:00 |
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2d70736753
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Extracted movement and turret into 'components' that entity get add to its self when defined
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2019-11-20 09:08:54 -06:00 |
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75a03a7155
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Roughed in some basic pathfinding, adapted from CitySim's
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2019-10-24 13:30:30 -05:00 |
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cc040f718b
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Seperated entities by building/unit
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2019-10-24 12:01:25 -05:00 |
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6cd17ba7c9
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Added images for 'all' entities, added Tank
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2019-10-15 11:27:17 -05:00 |
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9ab515dce2
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Entities are now definable
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2019-10-11 20:01:35 -05:00 |
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