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5f301337b4
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Building units now uses orders 😃
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2021-01-01 14:25:44 -06:00 |
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74458dbfd0
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Added spawner and waypoint components, added building_set_waypoint order, particle emitters can now toggle their emission, buildings can now build and spawn units, buildings now dynamically emit smoke when working and no longer when building, added player2 to default game for testing.
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2021-01-01 10:54:38 -06:00 |
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df95f98b38
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Made building construction into a proper order (more refinements needed)
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2019-12-24 10:21:50 -06:00 |
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d6615872ba
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Orders are now de/serializable, and scheduleable, Entities now show a circle around themselves when selected and draw a line to their target
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2019-10-09 11:32:59 -05:00 |
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cc93b5993d
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Updated Camera to use Matrix, Map now draws image tiles instead of rects, fixed selected units order pushing full array instead of contents of array.
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2019-10-06 21:34:39 -05:00 |
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fd3b847449
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Added FriendlyHash for orders, refactored Order#execute arguments
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2019-10-03 11:45:58 -05:00 |
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8be63d8ebe
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Added Director, Player and stubbed Order, mostly working Entity#rotate_towards
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2019-10-02 22:35:44 -05:00 |
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