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cyberarm/i-mic-rts
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81 Commits 2 Branches 0 Tags
a6c2b080b91e3b0d8a35a3dee0e8a4fe6353e6d4
Commit Graph

7 Commits

Author SHA1 Message Date
cyberarm
5f301337b4 Building units now uses orders 😃 2021-01-01 14:25:44 -06:00
cyberarm
74458dbfd0 Added spawner and waypoint components, added building_set_waypoint order, particle emitters can now toggle their emission, buildings can now build and spawn units, buildings now dynamically emit smoke when working and no longer when building, added player2 to default game for testing. 2021-01-01 10:54:38 -06:00
Cyberarm
df95f98b38 Made building construction into a proper order (more refinements needed) 2019-12-24 10:21:50 -06:00
Cyberarm
d6615872ba Orders are now de/serializable, and scheduleable, Entities now show a circle around themselves when selected and draw a line to their target 2019-10-09 11:32:59 -05:00
Cyberarm
cc93b5993d Updated Camera to use Matrix, Map now draws image tiles instead of rects, fixed selected units order pushing full array instead of contents of array. 2019-10-06 21:34:39 -05:00
Cyberarm
fd3b847449 Added FriendlyHash for orders, refactored Order#execute arguments 2019-10-03 11:45:58 -05:00
Cyberarm
8be63d8ebe Added Director, Player and stubbed Order, mostly working Entity#rotate_towards 2019-10-02 22:35:44 -05:00
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