IMICRTS::Entity.define_entity(:tank, :unit, 800, "Attacks ground targets") do |entity| entity.has(:movement) entity.has(:turret) entity.radius = 14 entity.movement = :ground entity.max_health = 100.0 entity.center.y = 0.3125 entity.shell_image = "vehicles/tank/tank_shell.png" entity.component(:turret).shell_image = "vehicles/tank/tank_turret_shell.png" entity.component(:turret).center.y = 0.3125 entity.on_tick do end end