class IMICRTS class SoloLobbyMenu < CyberarmEngine::GuiState def setup background [0xff7b6ead, 0xff7a0d71, 0xff7a0d71, 0xff7b6ead] stack(width: 0.5, min_width: 720, height: 1.0, padding: IMICRTS::MENU_PADDING) do background [0xff555555, Gosu::Color::GRAY] label "Lobby", text_size: 78, margin: 20 flow(width: 1.0, height: 0.8) do flow(width: 0.70, height: 1.0) do stack(width: 0.40) do label "Name" @player_name = edit_line Setting.get(:player_name), width: 1.0 7.times do |i| list_box items: [:open, :closed, :easy, :hard, :brutal], width: 1.0 end end stack(width: 0.29) do label "Color" @player_color = list_box items: TeamColors.keys, choose: Setting.get(:player_color).to_sym, width: 1.0 @player_color.style.background = (TeamColors[@player_color.value.to_sym]) @player_color.subscribe(:changed) do |sender, value| @player_color.style.background = TeamColors[value.to_sym] :handled end 7.times do |i| box = list_box items: TeamColors.keys, choose: TeamColors.keys[i + 1], width: 1.0 box.style.background = (TeamColors[box.value.to_sym]) box.subscribe(:changed) do |sender, value| box.style.background = TeamColors[value.to_sym] :handled end end end stack(width: 0.29) do label "Team" @player_team = list_box items: Array(1..8), choose: Setting.get(:player_team), width: 1.0 7.times do |i| list_box items: Array(1..8), choose: i + 2, width: 1.0 end end end stack(width: 0.30, height: 1.0) do # TODO: Show preview image label "Map" @map_name = list_box items: [:test_map], choose: :test_map, width: 1.0 image "#{GAME_ROOT_PATH}/assets/logo.png", width: 1.0 end end flow(width: 1.0, height: 0.2) do button("Accept") do save_playerdata map = Map.new(map_file: "maps/#{@map_name.value}.tmx") players = [ { id: 0, team: @player_team.value.to_i, spawnpoint: map.spawnpoints.last, color: @player_color.value.to_sym }, { id: 1, team: 2, spawnpoint: map.spawnpoints.first, color: :lightblue } ] push_state(Game, networking_mode: :virtual, map: map, players: players) end button("Back", align: :right) do save_playerdata push_state(MainMenu) end end end end def save_playerdata Setting.set(:player_name, @player_name.value) Setting.set(:player_color, @player_color.value.to_sym) Setting.set(:player_team, @player_team.value.to_i) Setting.save! end end end