Files
i-mic-rts/lib/components/spawner.rb

23 lines
769 B
Ruby

class IMICRTS
class Spawner < Component
def tick(tick_id)
# TODO: Ensure that a build order is created before working on entity
item = @parent.component(:build_queue).queue.first
if item
item.progress += 1
if item.progress >= 100 # TODO: Define work units required for construction
@parent.component(:build_queue).queue.shift
spawn_point = @parent.position.clone
spawn_point.y += 96 # TODO: Use one of entity's reserved tiles for spawning
ent = @parent.director.spawn_entity(player_id: @parent.player.id, name: item.entity.name, position: spawn_point)
ent.target = @parent.component(:waypoint).waypoint if @parent.component(:waypoint)
end
end
end
end
end