Files
i-mic-rts/lib/components/turret.rb

35 lines
1012 B
Ruby

class IMICRTS
class Turret < Component
attr_accessor :angle, :center
def setup
@angle = 0
@center = CyberarmEngine::Vector.new(0.5, 0.5)
end
def body_image=(image)
@body_image = Gosu::Image.new("#{IMICRTS::ASSETS_PATH}/#{image}", retro: true)
end
def shell_image=(image)
@shell_image = Gosu::Image.new("#{IMICRTS::ASSETS_PATH}/#{image}", retro: true)
end
def overlay_image=(image)
@overlay_image = Gosu::Image.new("#{IMICRTS::ASSETS_PATH}/#{image}", retro: true)
end
def render
@render = Gosu.render(32, 32, retro: true) do
@body_image.draw(0, 0, 0) if @body_image
@shell_image.draw_rot(0, 0, 0, 0, 0, 0, 1, 1, @parent.player.color) if @shell_image
@overlay_image.draw(0, 0, 0) if @overlay_image
end
end
def draw
render unless @render
@angle += 0.1
@render.draw_rot(@parent.position.x, @parent.position.y, @parent.position.z, @angle, @center.x, @center.y)
end
end
end