mirror of
https://github.com/cyberarm/i-mic-rts.git
synced 2025-12-13 06:52:33 +00:00
104 lines
3.6 KiB
Ruby
104 lines
3.6 KiB
Ruby
class IMICRTS
|
|
class Building < Component
|
|
def setup
|
|
data.construction_progress ||= 0
|
|
data.construction_goal ||= Entity.get(@parent.name).build_steps
|
|
data.construction_complete ||= false
|
|
data.construction_complete_ordered ||= false
|
|
|
|
@text = CyberarmEngine::Text.new("", y: @parent.position.y, z: Float::INFINITY, size: 12)
|
|
data.state = :construct # deconstruct, building, idle
|
|
end
|
|
|
|
def draw
|
|
case data.state
|
|
when :construct
|
|
draw_construction unless @text.text.empty?
|
|
@text.text = "Building: #{(construction_progress * 100.0).round}%"
|
|
@text.x = @parent.position.x - @text.width / 2
|
|
@text.draw
|
|
when :deconstruct
|
|
when :building
|
|
when :idle
|
|
else
|
|
raise "Unknown state!"
|
|
end
|
|
end
|
|
|
|
def update
|
|
case data.state
|
|
when :construct
|
|
@parent.color.alpha = 255 * construction_progress
|
|
data.state = :idle if construction_complete?
|
|
end
|
|
end
|
|
|
|
def construction_complete?
|
|
data.construction_progress >= data.construction_goal && data.construction_complete
|
|
end
|
|
|
|
# WARNING: returns a floating point number, not network safe!
|
|
def construction_progress
|
|
data.construction_progress.to_f / data.construction_goal
|
|
end
|
|
|
|
def construction_work(work)
|
|
raise TypeError, "Got a non integer value!" unless work.is_a?(Integer)
|
|
|
|
data.construction_progress += work
|
|
return unless data.construction_progress > data.construction_goal
|
|
|
|
data.construction_progress = data.construction_goal
|
|
|
|
unless data.construction_complete_ordered
|
|
@parent.director.schedule_order(IMICRTS::Order::CONSTRUCTION_COMPLETE, @parent.player.id, @parent.id)
|
|
data.construction_complete_ordered = true
|
|
end
|
|
end
|
|
|
|
def draw_construction
|
|
@fencing ||= get_image(IMICRTS::ASSETS_PATH + "/fencing/fencing.png")
|
|
@fencing_edge ||= get_image(IMICRTS::ASSETS_PATH + "/fencing/fencing_edge.png")
|
|
|
|
tiles = []
|
|
each_tile(@parent.position / @parent.director.map.tile_size) do |tile, data, x, y|
|
|
tiles << tile
|
|
end
|
|
|
|
tiles.each do |tile|
|
|
# X
|
|
if tiles.find { |t| t.grid_position.x < tile.grid_position.x && t.grid_position.y == tile.grid_position.y} == nil
|
|
@fencing_edge.draw(tile.position.x - 30, tile.position.y, Float::INFINITY)
|
|
end
|
|
if tiles.find { |t| t.grid_position.x > tile.grid_position.x && t.grid_position.y == tile.grid_position.y} == nil
|
|
@fencing_edge.draw(tile.position.x, tile.position.y, Float::INFINITY)
|
|
end
|
|
# Y
|
|
if tiles.find { |t| t.grid_position.x == tile.grid_position.x && t.grid_position.y < tile.grid_position.y} == nil
|
|
@fencing.draw(tile.position.x, tile.position.y - 24, Float::INFINITY)
|
|
end
|
|
if tiles.find { |t| t.grid_position.x == tile.grid_position.x && t.grid_position.y > tile.grid_position.y} == nil
|
|
@fencing.draw(tile.position.x, tile.position.y, Float::INFINITY)
|
|
end
|
|
end
|
|
end
|
|
|
|
def each_tile(vector, &block)
|
|
if tile = @parent.director.map.tile_at(vector.x, vector.y)
|
|
ent = Entity.get(@parent.name)
|
|
origin = (tile.grid_position - 2)
|
|
|
|
ent.tiles.each_with_index do |array, y|
|
|
array.each_with_index do |space_required, x|
|
|
next unless space_required.is_a?(TrueClass)
|
|
|
|
other_tile = @parent.director.map.tile_at(origin.x + x, origin.y + y)
|
|
if other_tile
|
|
block.call(other_tile, space_required, origin.x + x, origin.y + y)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end |