Files
i-mic-rts/lib/entity.rb

87 lines
2.2 KiB
Ruby

class IMICRTS
class Entity
attr_reader :player, :id, :position, :angle, :radius, :target, :state
def initialize(player:, id:, manifest: nil, images:, position:, angle:)
@player = player
@id = id
@manifest = manifest
@images = images
@position = position
@angle = angle
@radius = 32 / 2
@target = nil
@state = :idle
# process_manifest
@goal_color = Gosu::Color.argb(175, 25, 200, 25)
@target_color = Gosu::Color.argb(175, 200, 25, 25)
end
def serialize
end
def deserialize
end
def target=(entity)
@target = entity
end
def hit?(x_or_vector, y = nil)
vector = nil
if x_or_vector.is_a?(CyberarmEngine::Vector)
vector = x_or_vector
else
raise "Y cannot be nil!" if y.nil?
vector = CyberarmEngine::Vector.new(x_or_vector, y)
end
@position.distance(vector) < @radius + 1
end
def draw
@images.draw_rot(@position.x, @position.y, @position.z, @angle)
end
def update
rotate_towards(@target) if @target
end
def selected_draw
draw_radius
draw_gizmos
end
def draw_radius
Gosu.draw_circle(@position.x, @position.y, @radius, ZOrder::ENTITY_RADIUS, @player.color)
end
def draw_gizmos
Gosu.draw_rect(@position.x - @radius, @position.y - (@radius + 2), @radius * 2, 2, Gosu::Color::GREEN, ZOrder::ENTITY_GIZMOS)
if @target.is_a?(IMICRTS::Entity)
Gosu.draw_line(@position.x, @position.y, @target_color, @target.position.x, @target.position.y, @target_color, ZOrder::ENTITY_GIZMOS) if @target
else
Gosu.draw_line(@position.x, @position.y, @goal_color, @target.x, @target.y, @goal_color, ZOrder::ENTITY_GIZMOS) if @target
end
end
def rotate_towards(vector)
_angle = Gosu.angle(@position.x, @position.y, vector.x, vector.y)
a = (360.0 + (_angle - @angle)) % 360.0
# Fails if vector is directly behind entity
if @angle.between?(_angle - 3, _angle + 3)
@angle = _angle
elsif a < 180
@angle -= 1.0
else
@angle += 1.0
end
@angle %= 360.0
end
end
end