mirror of
https://github.com/cyberarm/i-mic-rts.git
synced 2025-12-15 07:42:34 +00:00
37 lines
1.1 KiB
Ruby
37 lines
1.1 KiB
Ruby
tiles = [
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[false, false, false, false, false],
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[false, true, true, true, false],
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[false, true, true, true, false],
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[false, true, true, true, false],
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[false, true, true, true, false],
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]
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IMICRTS::Entity.define_entity(:war_factory, :building, 2_000, "Builds units", tiles) do |entity|
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entity.has(:build_queue)
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entity.has(:sidebar_actions)
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entity.component(:sidebar_actions).add(:add_to_build_queue, {entity: :jeep})
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entity.component(:sidebar_actions).add(:add_to_build_queue, {entity: :tank})
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entity.component(:sidebar_actions).add(:add_to_build_queue, {entity: :harvester})
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entity.radius = 48
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entity.max_health = 100.0
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entity.shell_image = "buildings/war_factory/war_factory_shell.png"
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entity.overlay_image = "buildings/war_factory/war_factory_overlay.png"
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position = entity.position.clone
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position.z = IMICRTS::ZOrder::OVERLAY
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p1 = position.clone
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p1.x += 32
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p1.y -= 9
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p2 = p1.clone
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p2.y += 31
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entity.particle_emitters << IMICRTS::SmokeEmitter.new(position: p1)
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entity.particle_emitters << IMICRTS::SmokeEmitter.new(position: p2)
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entity.on_tick do
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end
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end
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