Files
i-mic-rts/lib/tools/place_entity.rb

61 lines
1.5 KiB
Ruby

class IMICRTS
class PlaceEntity < Tool
attr_reader :entity, :construction_worker
def setup
@entity = @options[:entity]
@construction_worker = @options[:construction_worker]
@preview = Entity.new(name: @entity, player: @player, id: 0, position: CyberarmEngine::Vector.new, angle: 0, director: @director)
end
def draw
# TODO: draw affected tiles
@preview.draw
end
def update
# TODO: ensure that construction worker is alive
cancel_tool if @construction_worker.die?
vector = vector_to_grid(@game.window.mouse)
if tile = @director.map.tile_at(vector.x, vector.y)
position = tile.position.clone
@preview.position = position
@preview.position.z = ZOrder::OVERLAY
else
@preview.position.z = -10
end
@preview.color.alpha = 150
end
def use_tool(vector)
return if @game.sidebar.hit?(@game.window.mouse_x, @game.window.mouse_y)
tile = @director.map.tile_at(vector.x, vector.y)
return unless tile
position = tile.position.clone
@director.spawn_entity(
player_id: @player.id, name: @entity,
position: CyberarmEngine::Vector.new(position.x, position.y, ZOrder::BUILDING)
)
cancel_tool
end
def button_down(id)
case id
when Gosu::MsRight
cancel_tool
end
end
def button_up(id)
case id
when Gosu::MsLeft
use_tool(vector_to_grid(@game.window.mouse))
end
end
end
end