Server Browser is now properly updated like the offical launcher- just a bit more flashy due to taking 100+ ms to regenerate ui elements

This commit is contained in:
2021-12-30 18:56:56 -06:00
parent 1214c35fb5
commit 1b91191d90
4 changed files with 46 additions and 36 deletions

View File

@@ -177,7 +177,7 @@ class W3DHub
return data.map { |hash| ServerListServer.new(hash) }
end
pp response
false
end
# /listings/getStatus/v2/:id?statusLevel=#{0-2}
@@ -192,6 +192,14 @@ class W3DHub
# ...players[]:
# nick, team (index of teams array), score, kills, deaths
def self.server_details(internet, id, level)
response = internet.get("#{SERVER_LIST_ENDPOINT}/listings/getStatus/v2/#{id}?statusLevel=#{level}", DEFAULT_HEADERS)
if response.success?
hash = JSON.parse(response.read, symbolize_names: true)
return hash
end
false
end
# /listings/push/v2/negotiate?negotiateVersion=1

View File

@@ -26,6 +26,9 @@ class W3DHub
@status.instance_variable_set(:@started, hash[:started])
@status.instance_variable_set(:@remaining, hash[:remaining])
@status.instance_variable_set(:@teams, hash[:teams]&.map { |t| Team.new(t) }) if hash[:teams]
@status.instance_variable_set(:@players, hash[:players]&.select { |t| t[:nick] != "Nod" && t[:nick] != "GDI" }&.map { |t| Player.new(t) }) if hash[:players]
return true
end

View File

@@ -3,6 +3,8 @@ class W3DHub
class ServerBrowser < Page
def setup
@server_locked_icons = {}
@refresh_server_list = false
refresh_server = false
@selected_server ||= nil
@selected_server_container ||= nil
@@ -52,9 +54,9 @@ class W3DHub
populate_server_list
end
button get_image("#{GAME_ROOT_PATH}/media/ui_icons/return.png"), tip: I18n.t(:"server_browser.refresh"), image_height: 1.0, margin_left: 16, padding_left: 2, padding_right: 2, padding_top: 2, padding_bottom: 2 do
fetch_server_list
end
# button get_image("#{GAME_ROOT_PATH}/media/ui_icons/return.png"), tip: I18n.t(:"server_browser.refresh"), image_height: 1.0, margin_left: 16, padding_left: 2, padding_right: 2, padding_top: 2, padding_bottom: 2 do
# fetch_server_list
# end
end
flow(width: 0.249, height: 1.0) do
@@ -113,37 +115,48 @@ class W3DHub
end
end
if Store.server_list.empty?
fetch_server_list
else
populate_server_list
end
populate_server_list
populate_server_info(@selected_server) if @selected_server
end
def update
super
populate_server_list if @refresh_server_list
@refresh_server_list = false
if @refresh_server_list && Gosu.milliseconds >= @refresh_server_list
@refresh_server_list = nil
populate_server_list
if @selected_server&.id == @refresh_server&.id
Async do
fetch_server_details(@refresh_server) if @refresh_server
populate_server_info(@refresh_server) if @refresh_server && @refresh_server == @selected_server
@refresh_server = nil
end
end
end
end
def refresh_server_list(server)
populate_server_info(server) if @selected_server&.id == server.id
@refresh_server_list = true
@refresh_server_list = Gosu.milliseconds + 3_000
@refresh_server = server if @selected_server&.id == server.id
end
def stylize_selected_server(server_container)
server_container.style.server_item_background = server_container.style.default[:background]
server_container.style.server_item_hover_background = server_container.style.hover[:background]
server_container.style.server_item_active_background = server_container.style.active[:background]
server_container.style.background = @selected_color
server_container.style.default[:background] = @selected_color
server_container.style.hover[:background] = @selected_color
server_container.style.active[:background] = @selected_color
end
def populate_server_list
@server_list_container.scroll_top = 0
Store.server_list = Store.server_list.sort_by! { |s| [s&.status&.player_count, s&.id] }.reverse if Store.server_list
@server_list_container.clear do
i = -1
@@ -207,7 +220,10 @@ class W3DHub
@selected_server = server
populate_server_info(server)
Async do
fetch_server_details(server)
populate_server_info(server) if server == @selected_server
end
end
stylize_selected_server(server_container) if server.id == @selected_server&.id
@@ -333,29 +349,12 @@ class W3DHub
end
end
def fetch_server_list
unless Gosu.milliseconds - Store.server_list_last_fetch >= 3_000 # 3 seconds
populate_server_list # Fake it
return
end
def fetch_server_details(server)
Async do
internet = Async::HTTP::Internet.instance
begin
list = Api.server_list(internet, 2)
if list
Store.server_list = list.sort_by! { |s| s&.status&.players&.size }.reverse
Store.server_list_last_fetch = Gosu.milliseconds
main_thread_queue << proc { populate_server_list }
end
rescue => e
# Something went wrong!
pp e
Store.server_list = []
end
server_data = Api.server_details(internet, server.id, 2)
server.update(server_data) if server_data
end
end

View File

@@ -78,5 +78,5 @@ require_relative "lib/pages/download_manager"
Async do
W3DHub::Window.new(width: 980, height: 720, borderless: false).show
raise Async::Stop # ensure reactor is shutdown when window is closed
exit # ensure reactor is shutdown when window is closed
end