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https://github.com/cyberarm/w3d_hub_linux_launcher.git
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Refactored to use pages
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157
lib/pages/games.rb
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157
lib/pages/games.rb
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@@ -0,0 +1,157 @@
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class W3DHub
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class Pages
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class Games < Page
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def setup
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@@game_news ||= {}
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@focused_game ||= W3DHub::Game.games.first
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body.clear do
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# Games List
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@games_list_container = stack(width: 0.15, height: 1.0) do
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end
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# Game Menu
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@game_page_container = stack(width: 0.85, height: 1.0) do
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end
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end
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populate_game_page(W3DHub::Game.games.first)
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populate_games_list
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end
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def populate_games_list
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@games_list_container.clear do
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background 0xff_121920
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W3DHub::Game.games.each do |game|
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selected = game == @focused_game
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game_button = stack(width: 1.0, border_thickness_left: 4, border_color_left: selected ? 0xff_00acff : 0x00_000000, hover: { background: 0xff_444444 }) do
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background game.background_color if selected
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image game.icon, height: 48
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inscription game.name
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end
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def game_button.hit_element?(x, y)
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self if hit?(x, y)
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end
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game_button.subscribe(:clicked_left_mouse_button) do |e|
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populate_game_page(game)
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populate_games_list
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end
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end
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end
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end
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def populate_game_page(game)
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@focused_game = game
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@game_page_container.clear do
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background game.background_color
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# Release channel
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flow(width: 1.0, height: 0.03) do
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# background 0xff_444411
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inscription "Release"
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end
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# Game Stuff
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flow(width: 1.0, height: 0.89) do
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# background 0xff_9999ff
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# Gane options
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stack(width: 0.25, height: 1.0, padding: 8) do
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# background 0xff_550055
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game.menu_items.each do |item|
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flow(width: 1.0, height: 22, margin_bottom: 8) do
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image item.image, width: 0.11
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link item.label, text_size: 18
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end
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end
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end
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# Game News
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@game_news_container = flow(width: 0.75, height: 1.0, padding: 8, scroll: true) do
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# background 0xff_005500
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end
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end
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# Play buttons
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flow(width: 1.0, height: 0.08) do
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# background 0xff_551100
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game.play_items.each do |item|
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button "<b>#{item.label}</b>", margin_left: 24 do
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item.block&.call(game)
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end
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end
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end
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end
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unless @@game_news[game.slot]
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Thread.new do
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fetch_game_news(game)
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main_thread_queue << proc { populate_game_news(game) }
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end
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@game_news_container.clear do
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title "Fetching News...", padding: 8
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end
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else
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populate_game_news(game)
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end
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end
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# FIXME: Do actual gui update on main thread
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def fetch_game_news(game)
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feed_uri = Excon.get(
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game.news_feed,
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headers: {
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"User-Agent" => "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:94.0) Gecko/20100101 Firefox/94.0",
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"Accept" => "text/html,application/xhtml+xml,application/xml;q=0.9,image/avif,image/webp,*/*;q=0.8",
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"Accept-Encoding" => "deflate",
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"Accept-Language" => "en-US,en;q=0.5",
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"Host" => "w3dhub.com",
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"DNT" => "1"
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}
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)
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@@game_news[game.slot] = RSS::Parser.parse(feed_uri.body) if feed_uri.status == 200
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end
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def populate_game_news(game)
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return unless @focused_game == game
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if (feed = @@game_news[game.slot])
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@game_news_container.clear do
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feed.items.sort_by { |i| i.pubDate }.reverse[0..9].each do |item|
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flow(width: 0.5, height: 128, margin: 4) do
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# background 0x88_000000
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image game.icon, width: 0.4
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stack(width: 0.6, height: 1.0) do
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stack(width: 1.0, height: 112) do
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para "<b>#{item.title}</b>"
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inscription "#{Sanitize.fragment(item.description[0...180]).strip}"
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end
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flow(width: 1.0) do
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inscription item.pubDate.strftime("%Y-%m-%d"), width: 0.5
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link "Read More", width: 0.5, text_align: :right, text_size: 14 do
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Launchy.open(item.link)
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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