mirror of
https://github.com/cyberarm/w3d_hub_linux_launcher.git
synced 2025-12-16 09:12:35 +00:00
Removed dependence on the bsdtar command, fixed Play Now button not doing anything if a server nickname wasn't set, refactor a bit so that the Server List's 'Join Server' button functionality can be reused for the Play Now button, installer now always unpacks into 'data/*' instead of 'Data/*'
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@@ -7,6 +7,7 @@ require "rexml"
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require "logger"
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require "time"
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require "base64"
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require "zip"
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class W3DHub
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W3DHUB_DEBUG = ARGV.join.include?("--debug")
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@@ -55,8 +56,8 @@ end
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begin
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require_relative "../cyberarm_engine/lib/cyberarm_engine"
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rescue LoadError => e
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logger.warn(W3D::LOG_TAG) { "Failed to load local cyberarm_engine:" }
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logger.warn(W3D::LOG_TAG) { e }
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logger.warn(W3DHub::LOG_TAG) { "Failed to load local cyberarm_engine:" }
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logger.warn(W3DHub::LOG_TAG) { e }
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require "cyberarm_engine"
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end
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