Tweak layout so that player account info is always in the top right but the 'battleview/friends' container can be hidden

This commit is contained in:
2026-04-22 08:32:25 -05:00
parent 9d0a99de6e
commit 56bb6a59e2

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@@ -7,9 +7,9 @@ module W3DHubLauncher
# root container - background image # root container - background image
stack(width: 1.0, height: 1.0, background_image: safe_get_image("/run/media/cyberarm/Storage/W3DHub/Launcher/package-cache/games/apb/background.png.package"), background_image_mode: :fill) do stack(width: 1.0, height: 1.0, background_image: safe_get_image("/run/media/cyberarm/Storage/W3DHub/Launcher/package-cache/games/apb/background.png.package"), background_image_mode: :fill) do
# root container - background image tint # root container - background image tint
flow(width: 1.0, height: 1.0, background: ALPHA_BLACK) do stack(width: 1.0, height: 1.0, background: ALPHA_BLACK) do
# content container # content container
stack(fill: true, height: 1.0, margin: PADDING, margin_right: LARGE_PADDING) do stack(width: 1.0, fill: true, margin: PADDING) do
# header bar container # header bar container
flow(width: 1.0, height: 80, margin_bottom: PADDING) do |c| flow(width: 1.0, height: 80, margin_bottom: PADDING) do |c|
# logo + menu button # logo + menu button
@@ -36,73 +36,76 @@ module W3DHubLauncher
end end
stack(fill: true) stack(fill: true)
end end
end
# page content container # self account container
@page_host = stack(width: 1.0, fill: true) do flow(width: 300, height: 80, margin_left: LARGE_PADDING) do
end # self avatar container
end stack(width: 80, height: 1.0, background_image: rounded_avatar(safe_get_image("#{ROOT_PATH}/media/default.png"))) do
# self online state container
# battleview/friends container stack(width: 20, height: 20, v_align: :bottom, h_align: :right, background_image: safe_get_image("#{ROOT_PATH}/media/ui/circle_small.png"), background_image_color: 0xff_26a269)
stack(width: 300, height: 1.0, margin: PADDING, margin_left: 0) do end
# self account container
flow(width: 1.0, height: 80) do stack(fill: true, height: 1.0, margin_left: HALF_PADDING) do
# self avatar container flow(fill: true)
stack(width: 80, height: 1.0, background_image: rounded_avatar(safe_get_image("#{ROOT_PATH}/media/default.png"))) do # self name
# self online state container caption "cyberarm", font: FONT_BLACK, text_wrap: :none
stack(width: 20, height: 20, v_align: :bottom, h_align: :right, background_image: safe_get_image("#{ROOT_PATH}/media/ui/circle_small.png"), background_image_color: 0xff_26a269) # self set online state
end link "Online ▼", text_size: 18 do |l|
menu(parent: l) do
stack(fill: true, height: 1.0, margin_left: HALF_PADDING) do menu_item("Online")
flow(fill: true) menu_item("Do Not Disturb")
# self name menu_item("Away")
caption "cyberarm", font: FONT_BLACK, text_wrap: :none menu_item("Invisible")
# self set online state menu_item("Sign Out")
link "Online ▼", text_size: 18 do |l| end.show
menu(parent: l) do end
menu_item("Online") flow(fill: true)
menu_item("Do Not Disturb")
menu_item("Away")
menu_item("Invisible")
menu_item("Sign Out")
end.show
end end
flow(fill: true)
end end
end end
# friend management container # layout container
flow(width: 1.0, height: 60, margin_top: PADDING) do flow(width: 1.0, fill: true) do
flow(width: 1.0, v_align: :center) do # page host container
button safe_get_image("#{ROOT_PATH}/media/icons/singleplayer.png"), image_height: 1.0 @page_host = stack(fill: true, height: 1.0) do
button safe_get_image("#{ROOT_PATH}/media/icons/gear.png"), image_height: 1.0, margin_left: HALF_PADDING
edit_line "", margin_left: HALF_PADDING, fill: true, height: 1.0
end end
end
# friends/clanmates list container # battleview/friends container
stack(width: 1.0, fill: true, margin_top: LARGE_PADDING, scroll: true) do @battleview_container = stack(width: 300, height: 1.0, margin_left: LARGE_PADDING, visible: true) do
50.times do |i| # friend management container
# friend container flow(width: 1.0, height: 60) do
widget(width: 1.0, height: 48, padding_top: HALF_PADDING, padding_bottom: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, hover: { background_nine_slice_color: ALPHA_GRAY }, active: { background_nine_slice_color: ALPHA_BLACK }) do |w| flow(width: 1.0, v_align: :center) do
w.subscribe(:clicked_left_mouse_button) do button safe_get_image("#{ROOT_PATH}/media/icons/singleplayer.png"), image_height: 1.0
puts "HELLO THERE" button safe_get_image("#{ROOT_PATH}/media/icons/gear.png"), image_height: 1.0, margin_left: HALF_PADDING
edit_line "", margin_left: HALF_PADDING, fill: true, height: 1.0
end end
end
# friends/clanmates list container
stack(width: 1.0, fill: true, margin_top: LARGE_PADDING, scroll: true) do
50.times do |i|
# friend container
widget(width: 1.0, height: 48, padding_top: HALF_PADDING, padding_bottom: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, hover: { background_nine_slice_color: ALPHA_GRAY }, active: { background_nine_slice_color: ALPHA_BLACK }) do |w|
w.subscribe(:clicked_left_mouse_button) do
puts "HELLO THERE"
end
# friend avatar container # friend avatar container
stack(width: 48, height: 1.0, margin_left: HALF_PADDING, background_image: rounded_avatar(safe_get_image("#{ROOT_PATH}/media/default.png"))) do stack(width: 48, height: 1.0, margin_left: HALF_PADDING, background_image: rounded_avatar(safe_get_image("#{ROOT_PATH}/media/default.png"))) do
stack(width: 12, height: 12, v_align: :bottom, h_align: :right, background_image: safe_get_image("#{ROOT_PATH}/media/ui/circle_small.png"), background_image_color: 0xff_26a269) stack(width: 12, height: 12, v_align: :bottom, h_align: :right, background_image: safe_get_image("#{ROOT_PATH}/media/ui/circle_small.png"), background_image_color: 0xff_26a269)
end end
# friend name and status container # friend name and status container
stack(fill: true, height: 1.0, margin_left: HALF_PADDING, margin_right: HALF_PADDING) do stack(fill: true, height: 1.0, margin_left: HALF_PADDING, margin_right: HALF_PADDING) do
stack(v_align: :center) do stack(v_align: :center) do
caption ["Silverlight", "PXD2000", "Alstar", "SteelGhost", "FRAYDO"].sample, text_wrap: :none caption ["Silverlight", "PXD2000", "Alstar", "SteelGhost", "FRAYDO"].sample, text_wrap: :none
inscription "RA_Under • 13:52", text_wrap: :none, margin_top: -HALF_PADDING inscription "RA_Under • 13:52", text_wrap: :none, margin_top: -HALF_PADDING
end
end
# friend active application container
stack(width: 48, height: 1.0, margin_right: HALF_PADDING, background_image: safe_get_image("#{ROOT_PATH}/media/logo.png"))
end end
end end
# friend active application container
stack(width: 48, height: 1.0, margin_right: HALF_PADDING, background_image: safe_get_image("#{ROOT_PATH}/media/logo.png"))
end end
end end
end end
@@ -112,6 +115,12 @@ module W3DHubLauncher
page(Page::Games) page(Page::Games)
end end
def button_up(id)
super
@battleview_container.toggle if id == Gosu::KB_F8
end
end end
end end
end end