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https://github.com/cyberarm/w3d_hub_linux_launcher.git
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Improved server list to show server release channel and to use correct channel for launch game, disable update interval manager due to current implementation being a bit janky looking
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@@ -140,8 +140,8 @@ class W3DHub
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inscription "<b>#{server&.status&.name}</b>"
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flow(width: 1.0, height: 1.0) do
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inscription "Release", margin_right: 64, text_size: 14
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inscription "#{server.region}", text_size: 14
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inscription server.channel, margin_right: 64, text_size: 14
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inscription server.region, text_size: 14
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end
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end
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@@ -203,8 +203,8 @@ class W3DHub
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end
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stack(width: 1.0, height: 0.25) do
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game_installed = Store.application_manager.installed?(server.game, Store.applications.games.find { |g| g.id == server.game }.channels.first.id)
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game_updatable = Store.application_manager.updateable?(server.game, Store.applications.games.find { |g| g.id == server.game }.channels.first.id)
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game_installed = Store.application_manager.installed?(server.game, Store.applications.games.find { |g| g.id == server.game }&.channels&.find { |c| c.id == server.channel }&.id)
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game_updatable = Store.application_manager.updateable?(server.game, Store.applications.games.find { |g| g.id == server.game }&.channels&.find { |c| c.id == server.channel }&.id)
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button "<b>#{I18n.t(:"server_browser.join_server")}</b>", enabled: (game_installed && !game_updatable) do
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# Check for nickname
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@@ -248,7 +248,7 @@ class W3DHub
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stack(width: 1.0, height: 0.55, margin_top: 16) do
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flow(width: 1.0, height: 0.33) do
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inscription "<b>#{I18n.t(:"server_browser.game")}</b>", width: 0.28, text_wrap: :none
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inscription "#{game_name(server.game)} (branch)", width: 0.71, text_wrap: :none
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inscription "#{game_name(server.game)} (#{server.channel})", width: 0.71, text_wrap: :none
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end
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flow(width: 1.0, height: 0.33) do
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