diff --git a/lib/pages/boot/start_up.rb b/lib/pages/boot/start_up.rb
index a154fe0..668850f 100644
--- a/lib/pages/boot/start_up.rb
+++ b/lib/pages/boot/start_up.rb
@@ -151,11 +151,20 @@ module W3DHubLauncher
def step_server_list
@initialization_container.append do
tagline "Requesting server listing..."
- caption "Found 21 servers OK", margin_left: LARGE_PADDING
end
- after(1000) do
- next_step
+ Worker::Api.servers do |result|
+ @initialization_container.append do
+ if result.okay?
+ MemCache[:servers] = JSON.parse(result.data).map { |s| Worker::Api::GameServer.new(s) }
+
+ caption "Received #{MemCache[:servers].size} servers OK", margin_left: LARGE_PADDING
+ else
+ caption "Failed to retrieve server listing.", color: 0xff_ff8800, margin_left: LARGE_PADDING
+ end
+
+ next_step
+ end
end
end
diff --git a/lib/pages/server_browser.rb b/lib/pages/server_browser.rb
index ab81475..b30821c 100644
--- a/lib/pages/server_browser.rb
+++ b/lib/pages/server_browser.rb
@@ -4,45 +4,75 @@ module W3DHubLauncher
include GuiExt
def setup
+ @games_filter = []
+
# game bar container
flow(width: 1.0, height: 60) do
- flow(width: 220, height: 1.0, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY) do
+ widget(width: 220, height: 1.0, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY, hover: { background_nine_slice_color: ALPHA_BLACK }, active: { background_nine_slice_color: ALPHA_GRAY }) do |w|
flow(width: 1.0, height: 40, margin_left: PADDING, v_align: :center, h_align: :center) do
image safe_get_image("#{ROOT_PATH}/media/icons/menuGrid.png"), height: 40, color: 0xff_bbbbbb
link "ALL SERVERS", text_size: 24, font: FONT_BLACK, height: 1.0, text_v_align: :center
end
+
+ w.subscribe(:clicked_left_mouse_button) do
+ @games_filter.clear
+ populate_server_list
+ end
end
flow(fill: true, height: 1.0, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY, margin_left: PADDING) do
- image safe_get_image("#{ROOT_PATH}/data/cache/apb.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0x88_5e5c64, border_thickness_bottom: 3, border_color_bottom: 0xff_3584e4, tip: "Red Alert: A Path Beyond"
- image safe_get_image("#{ROOT_PATH}/data/cache/ren.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Command & Conquer: Renegade"
- image safe_get_image("#{ROOT_PATH}/data/cache/tsr.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Tiberian Sun: Reborn"
- image safe_get_image("#{ROOT_PATH}/data/cache/woa.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Battle for Dune: War of Assassins"
+ MemCache[:applications].each do |app|
+ next unless app.game?
+
+ image(safe_get_image("#{ROOT_PATH}/data/cache/#{app.id}.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0x88_5e5c64, border_thickness_bottom: 3, border_color_bottom: 0xff_3584e4, tip: app.name) do |btn|
+ if shift_down?
+ @games_filter << app.id
+ @games_filter.uniq!
+ else
+ @games_filter.clear
+ @games_filter << app.id
+ end
+
+ populate_server_list
+ end
+ # image safe_get_image("#{ROOT_PATH}/data/cache/ren.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Command & Conquer: Renegade"
+ # image safe_get_image("#{ROOT_PATH}/data/cache/tsr.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Tiberian Sun: Reborn"
+ # image safe_get_image("#{ROOT_PATH}/data/cache/woa.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Battle for Dune: War of Assassins"
+ end
end
end
# game content container
- stack(width: 1.0, fill: true, margin_top: LARGE_PADDING, scroll: true) do
- 10.times do
- widget(width: 1.0, height: 48, padding_top: HALF_PADDING, padding_bottom: HALF_PADDING, margin_bottom: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY, hover: { background_nine_slice_color: 0xff_5e5c64 } , active: { background_nine_slice_color: 0xaa_5e5c64 }) do
+ @servers_container = stack(width: 1.0, fill: true, margin_top: LARGE_PADDING, scroll: true) do
+ end
+
+ # FIXME: Remember and use last used filter
+ populate_server_list
+ end
+
+ def populate_server_list
+ @servers_container.clear do
+ (MemCache[:servers] || []).select { |s| @games_filter.empty? ? true : @games_filter.include?(s.game) }.sort_by { |s| s.player_count }.reverse.each do |server|
+ app = MemCache[:applications].find { |a| a.id == server.game }
+
+ widget(width: 1.0, height: 48, padding_top: HALF_PADDING, padding_bottom: HALF_PADDING, margin_bottom: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: server.channel == "release" ? ALPHA_GRAY : 0xaa_c64600, hover: { background_nine_slice_color: 0xff_5e5c64 } , active: { background_nine_slice_color: 0xaa_5e5c64 }) do
# app icon container
- image(safe_get_image("#{ROOT_PATH}/data/cache/apb.png"), tip: "Red Alert: A Path Beyond", width: 48, height: 1.0, margin_left: HALF_PADDING)
- # friend name and status container
+ image(safe_get_image("#{ROOT_PATH}/data/cache/#{app.id}.png"), tip: app.name, width: 48, height: 1.0, margin_left: HALF_PADDING)
+
+ # server name, region, and times container
stack(fill: true, height: 1.0, margin_left: HALF_PADDING) do
stack(v_align: :center) do
# server name
- server_name = ["Really Long Server Name Goes Here", "[US][W3D Hub] APB Game Night", "[US][W3D Hub] APB Co-op 3.7", "Really Long Server Name Goes Here Really Long Server Name Goes Here"].sample
- caption server_name, text_wrap: :none, tip: server_name
+ caption server.name, text_wrap: :none, tip: server.name
# server info
- a = ["North America", "South America", "Europe", "Asia", "Antarctica", "Arctica", "Oceania"]
- inscription "#{a.sample} • 13:52 / #{rand > 0.5 ? '∞' : '30:00'}", text_wrap: :none, margin_top: -HALF_PADDING
+ inscription "#{server.channel} • #{server.region} • #{server.time_elapsed} / #{server.match_remaining_time}", text_wrap: :none, margin_top: -HALF_PADDING
end
end
+
# server map
stack(width: 256, height: 1.0, margin_left: HALF_PADDING) do
stack(width: 1.0, fill: true, v_align: :center) do
- server_map = ["RA_Under", "C&C Superduple Long Map Name Goes Here", "RA_NorthByNorthWest", "RA_HostileWatersParadox", "RA_PacificThreat"].sample
- caption server_map, tip: server_map, text_wrap: :none, width: 1.0, text_align: :center
+ caption server.current_map, tip: server.current_map, text_wrap: :none, width: 1.0, text_align: :center
inscription "map", text_wrap: :none, width: 1.0, text_align: :center, margin_top: -HALF_PADDING
end
end
@@ -50,10 +80,11 @@ module W3DHubLauncher
# server player count
stack(width: 96, height: 1.0, margin_left: HALF_PADDING) do
stack(width: 1.0, fill: true, v_align: :center) do
- caption format("%d / %d", rand(60), rand(60..127)), width: 1.0, text_align: :center
+ caption format("%d / %d", server.player_count, server.max_players), width: 1.0, text_align: :center
inscription "players", text_wrap: :none, width: 1.0, text_align: :center, margin_top: -HALF_PADDING
end
end
+
# server ping
flow(width: 96, height: 1.0, margin_left: HALF_PADDING, margin_right: HALF_PADDING) do
stack(fill: true, height: 1.0, v_align: :center) do
diff --git a/lib/worker.rb b/lib/worker.rb
index 5fe56a4..66df02e 100644
--- a/lib/worker.rb
+++ b/lib/worker.rb
@@ -110,12 +110,33 @@ module W3DHubLauncher
# ------------ query / request handlers ------------
#
def fetch_url(query)
+ result = CyberarmEngine::Result.new
+
+ method = query.data["method"]
+ url = query.data["url"]
+ headers = query.data["headers"] || DEFAULT_HEADERS
+ body = query.data["body"]
+
+ Sync do |task|
+ task.with_timeout(DEFAULT_NETWORK_TIMEOUT) do
+ Async::HTTP::Internet.send(method, url, headers, body) do |response|
+ if response.success?
+ result.data = response.read
+ end
+ # rescue StandardError => e
+ # result.error = e
+ end
+ # rescue Async::TimeoutError
+ # result.error = e
+ end
+ end
+
+ deliver_response(result, query)
end
def download_url(query)
result = CyberarmEngine::Result.new
-
method = query.data["method"]
url = query.data["url"]
path = query.data["path"]
@@ -218,6 +239,22 @@ module W3DHubLauncher
deliver_response(result, query)
end
+ def servers(query)
+ hash = {
+ "method" => "get",
+ "url" => "https://gsh.w3d.cyberarm.dev/listings/getAll/v2?statusLevel=2",
+ "headers" => DEFAULT_HEADERS,
+ "body" => query.data["body"]
+ }
+
+ # inject data into query
+ query = Request::Query.new(query.type, query.request_id, hash)
+
+ response = fetch_url(query)
+
+ deliver_response(response.result, query)
+ end
+
def install_application(query)
end
diff --git a/lib/worker/api.rb b/lib/worker/api.rb
index 1ac826e..cac952f 100644
--- a/lib/worker/api.rb
+++ b/lib/worker/api.rb
@@ -44,7 +44,8 @@ module W3DHubLauncher
end
# returns current list of servers as reported from GSH / cache
- def self.servers
+ def self.servers(&block)
+ Worker::Request.new(:servers, "", &block)
end
# returns news for application
diff --git a/lib/worker/api/application.rb b/lib/worker/api/application.rb
index 30ce43b..a411853 100644
--- a/lib/worker/api/application.rb
+++ b/lib/worker/api/application.rb
@@ -32,6 +32,10 @@ module W3DHubLauncher
"ff_#{extended_data("colour","#000000").sub("#", "")}".to_i(16)
end
+ def game?
+ @type.include?("game")
+ end
+
def servicable?
@servicable
end
diff --git a/lib/worker/api/game_server.rb b/lib/worker/api/game_server.rb
index b14f8d7..7c93810 100644
--- a/lib/worker/api/game_server.rb
+++ b/lib/worker/api/game_server.rb
@@ -3,7 +3,10 @@ module W3DHubLauncher
class Api
# Designed to work with cyberarm's Game Server Hub service data, may work with W3D Hub's service with degraded metadata.
class GameServer
- attr_reader :id, :game, :channel, :address, :port, :region, :version
+ attr_reader :id, :game, :channel, :address, :port, :region,
+ :name, :password, :current_map, :player_count, :max_players,
+ :match_start_time, :estimated_end_time, :match_remaining_time,
+ :teams, :next_map, :version
def initialize(data)
# main data
@@ -43,6 +46,15 @@ module W3DHubLauncher
@version = data["version"] || "838"
@next_map = data["status"]["nextmap"] || ""
end
+
+ # TODO: implement :)
+ def time_elapsed
+ "00:00"
+ end
+
+ def password?
+ @password
+ end
end
class Team