From 7f716a57cad1d689b17e1786d594204075dfb8ba Mon Sep 17 00:00:00 2001 From: Cyberarm Date: Fri, 4 Sep 2026 18:55:57 -0500 Subject: [PATCH] Retrieval and display of game servers is now working --- lib/pages/boot/start_up.rb | 15 ++++++-- lib/pages/server_browser.rb | 65 ++++++++++++++++++++++++++--------- lib/worker.rb | 39 ++++++++++++++++++++- lib/worker/api.rb | 3 +- lib/worker/api/application.rb | 4 +++ lib/worker/api/game_server.rb | 14 +++++++- 6 files changed, 117 insertions(+), 23 deletions(-) diff --git a/lib/pages/boot/start_up.rb b/lib/pages/boot/start_up.rb index a154fe0..668850f 100644 --- a/lib/pages/boot/start_up.rb +++ b/lib/pages/boot/start_up.rb @@ -151,11 +151,20 @@ module W3DHubLauncher def step_server_list @initialization_container.append do tagline "Requesting server listing..." - caption "Found 21 servers OK", margin_left: LARGE_PADDING end - after(1000) do - next_step + Worker::Api.servers do |result| + @initialization_container.append do + if result.okay? + MemCache[:servers] = JSON.parse(result.data).map { |s| Worker::Api::GameServer.new(s) } + + caption "Received #{MemCache[:servers].size} servers OK", margin_left: LARGE_PADDING + else + caption "Failed to retrieve server listing.", color: 0xff_ff8800, margin_left: LARGE_PADDING + end + + next_step + end end end diff --git a/lib/pages/server_browser.rb b/lib/pages/server_browser.rb index ab81475..b30821c 100644 --- a/lib/pages/server_browser.rb +++ b/lib/pages/server_browser.rb @@ -4,45 +4,75 @@ module W3DHubLauncher include GuiExt def setup + @games_filter = [] + # game bar container flow(width: 1.0, height: 60) do - flow(width: 220, height: 1.0, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY) do + widget(width: 220, height: 1.0, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY, hover: { background_nine_slice_color: ALPHA_BLACK }, active: { background_nine_slice_color: ALPHA_GRAY }) do |w| flow(width: 1.0, height: 40, margin_left: PADDING, v_align: :center, h_align: :center) do image safe_get_image("#{ROOT_PATH}/media/icons/menuGrid.png"), height: 40, color: 0xff_bbbbbb link "ALL SERVERS", text_size: 24, font: FONT_BLACK, height: 1.0, text_v_align: :center end + + w.subscribe(:clicked_left_mouse_button) do + @games_filter.clear + populate_server_list + end end flow(fill: true, height: 1.0, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY, margin_left: PADDING) do - image safe_get_image("#{ROOT_PATH}/data/cache/apb.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0x88_5e5c64, border_thickness_bottom: 3, border_color_bottom: 0xff_3584e4, tip: "Red Alert: A Path Beyond" - image safe_get_image("#{ROOT_PATH}/data/cache/ren.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Command & Conquer: Renegade" - image safe_get_image("#{ROOT_PATH}/data/cache/tsr.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Tiberian Sun: Reborn" - image safe_get_image("#{ROOT_PATH}/data/cache/woa.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Battle for Dune: War of Assassins" + MemCache[:applications].each do |app| + next unless app.game? + + image(safe_get_image("#{ROOT_PATH}/data/cache/#{app.id}.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0x88_5e5c64, border_thickness_bottom: 3, border_color_bottom: 0xff_3584e4, tip: app.name) do |btn| + if shift_down? + @games_filter << app.id + @games_filter.uniq! + else + @games_filter.clear + @games_filter << app.id + end + + populate_server_list + end + # image safe_get_image("#{ROOT_PATH}/data/cache/ren.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Command & Conquer: Renegade" + # image safe_get_image("#{ROOT_PATH}/data/cache/tsr.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Tiberian Sun: Reborn" + # image safe_get_image("#{ROOT_PATH}/data/cache/woa.png"), height: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED_TOP, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, tip: "Battle for Dune: War of Assassins" + end end end # game content container - stack(width: 1.0, fill: true, margin_top: LARGE_PADDING, scroll: true) do - 10.times do - widget(width: 1.0, height: 48, padding_top: HALF_PADDING, padding_bottom: HALF_PADDING, margin_bottom: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY, hover: { background_nine_slice_color: 0xff_5e5c64 } , active: { background_nine_slice_color: 0xaa_5e5c64 }) do + @servers_container = stack(width: 1.0, fill: true, margin_top: LARGE_PADDING, scroll: true) do + end + + # FIXME: Remember and use last used filter + populate_server_list + end + + def populate_server_list + @servers_container.clear do + (MemCache[:servers] || []).select { |s| @games_filter.empty? ? true : @games_filter.include?(s.game) }.sort_by { |s| s.player_count }.reverse.each do |server| + app = MemCache[:applications].find { |a| a.id == server.game } + + widget(width: 1.0, height: 48, padding_top: HALF_PADDING, padding_bottom: HALF_PADDING, margin_bottom: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: server.channel == "release" ? ALPHA_GRAY : 0xaa_c64600, hover: { background_nine_slice_color: 0xff_5e5c64 } , active: { background_nine_slice_color: 0xaa_5e5c64 }) do # app icon container - image(safe_get_image("#{ROOT_PATH}/data/cache/apb.png"), tip: "Red Alert: A Path Beyond", width: 48, height: 1.0, margin_left: HALF_PADDING) - # friend name and status container + image(safe_get_image("#{ROOT_PATH}/data/cache/#{app.id}.png"), tip: app.name, width: 48, height: 1.0, margin_left: HALF_PADDING) + + # server name, region, and times container stack(fill: true, height: 1.0, margin_left: HALF_PADDING) do stack(v_align: :center) do # server name - server_name = ["Really Long Server Name Goes Here", "[US][W3D Hub] APB Game Night", "[US][W3D Hub] APB Co-op 3.7", "Really Long Server Name Goes Here Really Long Server Name Goes Here"].sample - caption server_name, text_wrap: :none, tip: server_name + caption server.name, text_wrap: :none, tip: server.name # server info - a = ["North America", "South America", "Europe", "Asia", "Antarctica", "Arctica", "Oceania"] - inscription "#{a.sample} • 13:52 / #{rand > 0.5 ? '∞' : '30:00'}", text_wrap: :none, margin_top: -HALF_PADDING + inscription "#{server.channel} • #{server.region} • #{server.time_elapsed} / #{server.match_remaining_time}", text_wrap: :none, margin_top: -HALF_PADDING end end + # server map stack(width: 256, height: 1.0, margin_left: HALF_PADDING) do stack(width: 1.0, fill: true, v_align: :center) do - server_map = ["RA_Under", "C&C Superduple Long Map Name Goes Here", "RA_NorthByNorthWest", "RA_HostileWatersParadox", "RA_PacificThreat"].sample - caption server_map, tip: server_map, text_wrap: :none, width: 1.0, text_align: :center + caption server.current_map, tip: server.current_map, text_wrap: :none, width: 1.0, text_align: :center inscription "map", text_wrap: :none, width: 1.0, text_align: :center, margin_top: -HALF_PADDING end end @@ -50,10 +80,11 @@ module W3DHubLauncher # server player count stack(width: 96, height: 1.0, margin_left: HALF_PADDING) do stack(width: 1.0, fill: true, v_align: :center) do - caption format("%d / %d", rand(60), rand(60..127)), width: 1.0, text_align: :center + caption format("%d / %d", server.player_count, server.max_players), width: 1.0, text_align: :center inscription "players", text_wrap: :none, width: 1.0, text_align: :center, margin_top: -HALF_PADDING end end + # server ping flow(width: 96, height: 1.0, margin_left: HALF_PADDING, margin_right: HALF_PADDING) do stack(fill: true, height: 1.0, v_align: :center) do diff --git a/lib/worker.rb b/lib/worker.rb index 5fe56a4..66df02e 100644 --- a/lib/worker.rb +++ b/lib/worker.rb @@ -110,12 +110,33 @@ module W3DHubLauncher # ------------ query / request handlers ------------ # def fetch_url(query) + result = CyberarmEngine::Result.new + + method = query.data["method"] + url = query.data["url"] + headers = query.data["headers"] || DEFAULT_HEADERS + body = query.data["body"] + + Sync do |task| + task.with_timeout(DEFAULT_NETWORK_TIMEOUT) do + Async::HTTP::Internet.send(method, url, headers, body) do |response| + if response.success? + result.data = response.read + end + # rescue StandardError => e + # result.error = e + end + # rescue Async::TimeoutError + # result.error = e + end + end + + deliver_response(result, query) end def download_url(query) result = CyberarmEngine::Result.new - method = query.data["method"] url = query.data["url"] path = query.data["path"] @@ -218,6 +239,22 @@ module W3DHubLauncher deliver_response(result, query) end + def servers(query) + hash = { + "method" => "get", + "url" => "https://gsh.w3d.cyberarm.dev/listings/getAll/v2?statusLevel=2", + "headers" => DEFAULT_HEADERS, + "body" => query.data["body"] + } + + # inject data into query + query = Request::Query.new(query.type, query.request_id, hash) + + response = fetch_url(query) + + deliver_response(response.result, query) + end + def install_application(query) end diff --git a/lib/worker/api.rb b/lib/worker/api.rb index 1ac826e..cac952f 100644 --- a/lib/worker/api.rb +++ b/lib/worker/api.rb @@ -44,7 +44,8 @@ module W3DHubLauncher end # returns current list of servers as reported from GSH / cache - def self.servers + def self.servers(&block) + Worker::Request.new(:servers, "", &block) end # returns news for application diff --git a/lib/worker/api/application.rb b/lib/worker/api/application.rb index 30ce43b..a411853 100644 --- a/lib/worker/api/application.rb +++ b/lib/worker/api/application.rb @@ -32,6 +32,10 @@ module W3DHubLauncher "ff_#{extended_data("colour","#000000").sub("#", "")}".to_i(16) end + def game? + @type.include?("game") + end + def servicable? @servicable end diff --git a/lib/worker/api/game_server.rb b/lib/worker/api/game_server.rb index b14f8d7..7c93810 100644 --- a/lib/worker/api/game_server.rb +++ b/lib/worker/api/game_server.rb @@ -3,7 +3,10 @@ module W3DHubLauncher class Api # Designed to work with cyberarm's Game Server Hub service data, may work with W3D Hub's service with degraded metadata. class GameServer - attr_reader :id, :game, :channel, :address, :port, :region, :version + attr_reader :id, :game, :channel, :address, :port, :region, + :name, :password, :current_map, :player_count, :max_players, + :match_start_time, :estimated_end_time, :match_remaining_time, + :teams, :next_map, :version def initialize(data) # main data @@ -43,6 +46,15 @@ module W3DHubLauncher @version = data["version"] || "838" @next_map = data["status"]["nextmap"] || "" end + + # TODO: implement :) + def time_elapsed + "00:00" + end + + def password? + @password + end end class Team