diff --git a/lib/api.rb b/lib/api.rb
index 950ebaf..33fefe8 100644
--- a/lib/api.rb
+++ b/lib/api.rb
@@ -106,6 +106,7 @@ class W3DHub
#! === Server List API === !#
SERVER_LIST_ENDPOINT = "https://gsh.w3dhub.com"
+ SERVER_LIST_CONNECTION = Excon.new(SERVER_LIST_ENDPOINT, persistent: true, connect_timeout: 15)
# Method: GET
# FORMAT: JSON
@@ -116,13 +117,25 @@ class W3DHub
# id, game, address, port, region, and status:
# name, map, maxplayers, numplayers, started (DateTime), and remaining (RenTime)
# statusLevel = 2 returns:
- # id, game, address, port, region, status:
+ # id, game, address, port, region and
+ # ...status:
# name, map, maxplayers, numplayers, started (DateTime), and remaining (RenTime)
# ...teams[]:
# id, name, score, kills, deaths
# ...players[]:
# nick, team (index of teams array), score, kills, deaths
def self.server_list(level = 1)
+ response = SERVER_LIST_CONNECTION.get(
+ path: "listings/getAll/v2?statusLevel=#{level}",
+ headers: DEFAULT_HEADERS
+ )
+
+ if response.status == 200
+ data = JSON.parse(response.body, symbolize_names: true)
+ return data.map { |hash| ServerListServer.new(hash) }
+ end
+
+ pp response
end
# /listings/getStatus/v2/:id?statusLevel=#{0-2}
diff --git a/lib/api/server_list_server.rb b/lib/api/server_list_server.rb
new file mode 100644
index 0000000..796dffe
--- /dev/null
+++ b/lib/api/server_list_server.rb
@@ -0,0 +1,65 @@
+class W3DHub
+ class Api
+ class ServerListServer
+ attr_reader :id, :game, :address, :port, :region, :status
+
+ def initialize(hash)
+ @data = hash
+
+ @id = @data[:id]
+ @game = @data[:game]
+ @address = @data[:address]
+ @port = @data[:port]
+ @region = @data[:region]
+
+ @status = @data[:status] ? Status.new(@data[:status]) : nil
+ end
+
+ class Status
+ attr_reader :name, :map, :max_players, :player_count, :started, :remaining, :teams, :players
+
+ def initialize(hash)
+ @data = hash
+
+ @teams = @data[:teams]&.map { |t| Team.new(t) }
+ @players = @data[:players]&.map { |t| Player.new(t) }
+
+ @name = @data[:name]
+ @map = @data[:map]
+ @max_players = @data[:maxplayers]
+ @player_count = @players.size || @data[:numplayers].to_i
+ @started = @data[:started]
+ @remaining = @data[:remaining]
+ end
+ end
+
+ class Team
+ attr_reader :id, :name, :score, :kills, :deaths
+
+ def initialize(hash)
+ @data = hash
+
+ @id = @data[:id]
+ @name = @data[:name]
+ @score = @data[:score]
+ @kills = @data[:kills]
+ @deaths = @data[:deaths]
+ end
+ end
+
+ class Player
+ attr_reader :nick, :team, :score, :kills, :deaths
+
+ def initialize(hash)
+ @data = hash
+
+ @nick = @data[:nick]
+ @team = @data[:team]
+ @score = @data[:score]
+ @kills = @data[:kills]
+ @deaths = @data[:deaths]
+ end
+ end
+ end
+ end
+end
diff --git a/lib/pages/server_browser.rb b/lib/pages/server_browser.rb
index 1ac97be..2abe9e5 100644
--- a/lib/pages/server_browser.rb
+++ b/lib/pages/server_browser.rb
@@ -113,23 +113,23 @@ class W3DHub
server_container = flow(width: 1.0, height: 48, hover: { background: 0xff_555566 }, active: { background: 0xff_555588 }) do
background 0xff_333333 if i.odd?
- image game_icon(server.hostname), width: 0.08, padding: 4
+ image game_icon(server.game), width: 0.08, padding: 4
stack(width: 0.45, height: 1.0) do
- inscription "#{server.hostname}"
+ inscription "#{server&.status&.name}"
flow(width: 1.0, height: 1.0) do
inscription "Release", margin_right: 64, text_size: 14
- inscription "#{server.country}", text_size: 14
+ inscription "#{server.region}", text_size: 14
end
end
flow(width: 0.30, height: 1.0) do
- inscription "#{server.map_name}"
+ inscription "#{server&.status&.map}"
end
flow(width: 0.1, height: 1.0) do
- inscription "#{server.player_count}/#{server.max_players}"
+ inscription "#{server&.status&.player_count}/#{server&.status&.max_players}"
end
case rand(0..478)
@@ -158,8 +158,8 @@ class W3DHub
stack(width: 1.0, height: 1.0, padding: 8) do
stack(width: 1.0, height: 0.3) do
flow(width: 1.0, height: 0.2) do
- image game_icon(server.hostname), width: 0.05
- tagline server.hostname, width: 0.949, text_wrap: :none
+ image game_icon(server.game), width: 0.05
+ tagline server.status.name, width: 0.949, text_wrap: :none
end
stack(width: 1.0, height: 0.25) do
@@ -168,56 +168,56 @@ class W3DHub
stack(width: 1.0, height: 0.55, margin_top: 16) do
flow(width: 1.0, height: 0.33) do
- inscription "Game", width: 0.4
- inscription "#{game_name(server.hostname)} (branch)", width: 0.6
+ inscription "Game", width: 0.28, text_wrap: :none
+ inscription "#{game_name(server.game)} (branch)", width: 0.71, text_wrap: :none
end
flow(width: 1.0, height: 0.33) do
- inscription "Map", width: 0.4
- inscription server.map_name, width: 0.6
+ inscription "Map", width: 0.28, text_wrap: :none
+ inscription server.status.map, width: 0.71, text_wrap: :none
end
flow(width: 1.0, height: 0.33) do
- inscription "Max Players", width: 0.4
- inscription "#{server.max_players}", width: 0.6
+ inscription "Max Players", width: 0.28, text_wrap: :none
+ inscription "#{server.status.max_players}", width: 0.71, text_wrap: :none
end
end
end
flow(width: 1.0, height: 0.05) do
stack(width: 0.5, height: 1.0) do
- para "GDI", width: 1.0, text_align: :center
+ para "#{server.status.teams[0].name}", width: 1.0, text_align: :center
end
stack(width: 0.5, height: 1.0) do
- para "Nod", width: 1.0, text_align: :center
+ para "#{server.status.teams[1].name}", width: 1.0, text_align: :center
end
end
flow(width: 1.0, height: 0.65, scroll: true) do
stack(width: 0.5) do
- server.players.select { |ply| ply.team == "GDI" || ply.team == "1" }.each do |player|
+ server.status.players.select { |ply| ply.team == 0 }.each do |player|
flow(width: 1.0, height: 18) do
stack(width: 0.6, height: 1.0) do
- inscription player.name, text_size: 14
+ inscription player.nick, text_size: 14, text_wrap: :none
end
stack(width: 0.4, height: 1.0) do
- inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right
+ inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right, text_wrap: :none
end
end
end
end
stack(width: 0.5, border_thickness_left: 2, border_color_left: 0xff_000000) do
- server.players.select { |ply| ply.team == "Nod" || ply.team == "0" }.each do |player|
+ server.status.players.select { |ply| ply.team == 1 }.each do |player|
flow(width: 1.0, height: 18) do
stack(width: 0.6, height: 1.0) do
- inscription player.name, text_size: 14
+ inscription player.nick, text_size: 14, text_wrap: :none
end
stack(width: 0.4, height: 1.0) do
- inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right
+ inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right, text_wrap: :none
end
end
end
@@ -229,13 +229,12 @@ class W3DHub
def fetch_server_list
Thread.new do
- response = Excon.get("https://api.cncnet.org/renegade?timeleft=&_players=1&website=")
-
begin
- array = JSON.parse(response.body, symbolize_names: true)
+ list = Api.server_list(2)
+
+ if list
+ @@server_list = list.sort_by! { |s| s&.status&.players.size }.reverse
- if array.size.positive?
- process_response(array)
main_thread_queue << proc { populate_server_list }
end
@@ -247,64 +246,19 @@ class W3DHub
end
end
- def process_response(array)
- servers = []
-
- array.each do |server_data|
- players = []
-
- server_data[:players].each do |player_data|
- players << RenegadePlayer.new(
- player_data[:name],
- player_data[:team],
- player_data[:score],
- player_data[:kills],
- player_data[:deaths],
- player_data[:ping]
- )
- end
-
- servers << RenegadeServer.new(
- server_data[:country],
- server_data[:countrycode],
- server_data[:timeleft],
- server_data[:ip],
- Integer(server_data[:hostport]),
- server_data[:hostname],
- server_data[:mapname],
- server_data[:website],
- Integer(server_data[:numplayers]),
- Integer(server_data[:maxplayers]),
- server_data[:password] != "0",
- players
- )
- end
-
- @@server_list = servers.sort_by! { |s| s.player_count }.reverse
+ def game_icon(game)
+ "#{GAME_ROOT_PATH}/media/icons/#{game.nil? ? 'ren' : game}.png"
end
- def game_icon(hostname)
- if hostname.include?("[W3DHub] Interim Apex")
- "#{GAME_ROOT_PATH}/media/icons/ia.png"
- elsif hostname.include?("[W3DHub] APB")
- "#{GAME_ROOT_PATH}/media/icons/apb.png"
- elsif hostname.include?("[W3DHub] TSR")
- "#{GAME_ROOT_PATH}/media/icons/tsr.png"
- elsif hostname.include?("Expansive Civilian Warfare")
- "#{GAME_ROOT_PATH}/media/icons/ecw.png"
- else
- "#{GAME_ROOT_PATH}/media/icons/ren.png"
- end
- end
-
- def game_name(hostname)
- if hostname.include?("[W3DHub] Interim Apex")
+ def game_name(game)
+ case game
+ when "ia"
"Interim Apex"
- elsif hostname.include?("[W3DHub] APB")
+ when "apb"
"Red Alert: A Path Beyond"
- elsif hostname.include?("[W3DHub] TSR")
+ when "tsr"
"Tiberian Sun: Reborn"
- elsif hostname.include?("Expansive Civilian Warfare")
+ when "ecw"
"Expansive Civilian Warfare"
else
"C&C Renegade"
diff --git a/w3dhub.rb b/w3dhub.rb
index 7416943..83fc1ae 100644
--- a/w3dhub.rb
+++ b/w3dhub.rb
@@ -19,6 +19,7 @@ require_relative "lib/api"
require_relative "lib/api/service_status"
require_relative "lib/api/applications"
require_relative "lib/api/news"
+require_relative "lib/api/server_list_server"
# require_relative "lib/game"
# require_relative "lib/games/renegade"