diff --git a/lib/pages/login.rb b/lib/pages/login.rb index 81b8552..dc81f87 100644 --- a/lib/pages/login.rb +++ b/lib/pages/login.rb @@ -105,13 +105,11 @@ class W3DHub end stack(width: 0.7, height: 1.0, margin_left: 8) do - link Store.account.username, text_size: 24, font: BOLD_FONT, tip: I18n.t(:"interface.profile"), width: 1.0, text_wrap: :none do + link Store.account.username, text_size: 24, font: BOLD_FONT, tip: I18n.t(:"interface.profile"), margin_top: 16, width: 1.0, text_wrap: :none do W3DHub.url("https://secure.w3dhub.com/forum/index.php?showuser=#{Store.account.id}") end - flow(width: 1.0) do - link(I18n.t(:"interface.log_out"), text_size: 22, width: 0.5) { depopulate_account_info } - end + link(I18n.t(:"interface.log_out"), text_size: 22) { depopulate_account_info } end end end diff --git a/lib/states/boot.rb b/lib/states/boot.rb index 62667c3..d1ce5a6 100644 --- a/lib/states/boot.rb +++ b/lib/states/boot.rb @@ -8,8 +8,6 @@ class W3DHub theme(W3DHub::THEME) - background 0xff_252525 - @fraction = 0.0 @w3dhub_logo = get_image("#{GAME_ROOT_PATH}/media/icons/app.png") @tasks = { @@ -25,23 +23,23 @@ class W3DHub @task_index = 0 - stack(width: 1.0, height: 1.0, border_thickness: 1, border_color: W3DHub::BORDER_COLOR) do + stack(width: 1.0, height: 1.0, border_thickness: 1, border_color: W3DHub::BORDER_COLOR, background_image: "#{GAME_ROOT_PATH}/media/banners/background.png", background_image_color: 0xff_525252, background_image_mode: :fill) do stack(width: 1.0, fill: true) do end - stack(width: 1.0, height: 75) do - @progressbar = progress height: 25, width: 1.0 - - flow(width: 1.0, fill: true, padding_left: 16, padding_right: 16, padding_bottom: 8, padding_top: 8) do + stack(width: 1.0, height: 60) do + flow(width: 1.0, height: 26, margin_left: 16, margin_right: 16, margin_bottom: 8, margin_top: 8) do @status_label = caption "Starting #{I18n.t(:app_name_simple)}...", width: 0.5 para "#{I18n.t(:app_name)} #{W3DHub::VERSION}", width: 0.5, text_align: :right end + + @progressbar = progress height: 4, width: 1.0, margin_left: 16, margin_right: 16, margin_bottom: 8 end end end def draw - Gosu.draw_circle(window.width / 2, window.height / 2, @w3dhub_logo.width * (0.6 + Math.cos(Gosu.milliseconds / 1000.0 * Math::PI).abs * 0.05), 128, 0x44_000000, 32) + Gosu.draw_circle(window.width / 2, window.height / 2, @w3dhub_logo.width * (0.6 + Math.cos(Gosu.milliseconds / 1000.0 * Math::PI).abs * 0.05), 128, 0xaa_353535, 32) @w3dhub_logo.draw_rot(window.width / 2, window.height / 2, 32) super diff --git a/lib/states/dialogs/confirm_dialog.rb b/lib/states/dialogs/confirm_dialog.rb index 9a56e8e..efaa36d 100644 --- a/lib/states/dialogs/confirm_dialog.rb +++ b/lib/states/dialogs/confirm_dialog.rb @@ -6,22 +6,22 @@ class W3DHub theme(W3DHub::THEME) - background 0xee_444444 + background 0xaa_525252 stack(width: 1.0, max_width: 720, height: 1.0, max_height: 480, v_align: :center, h_align: :center, background: 0xee_222222) do - flow(width: 1.0, height: 0.1, padding: 8) do + flow(width: 1.0, height: 48, padding: 8) do background 0x88_000000 - image "#{GAME_ROOT_PATH}/media/ui_icons/question.png", width: 0.04, align: :center, color: 0xaa_ff0000 + image "#{GAME_ROOT_PATH}/media/ui_icons/question.png", height: 1.0, align: :center, color: 0xaa_ff0000 - tagline "#{@options[:title]}", width: 0.9, text_align: :center + title "#{@options[:title]}", width: 0.9, text_align: :center, font: BOLD_FONT end - stack(width: 1.0, height: 0.78, padding: 16) do + stack(width: 1.0, fill: true, padding: 16) do para @options[:message], width: 1.0, text_align: :center end - flow(width: 1.0, height: 0.1, padding: 8) do + flow(width: 1.0, height: 46, padding: 8) do button "Cancel", width: 0.25 do pop_state @options[:cancel_callback]&.call diff --git a/lib/states/dialogs/direct_connect_dialog.rb b/lib/states/dialogs/direct_connect_dialog.rb index c2e950a..c0220ef 100644 --- a/lib/states/dialogs/direct_connect_dialog.rb +++ b/lib/states/dialogs/direct_connect_dialog.rb @@ -7,16 +7,16 @@ class W3DHub theme(W3DHub::THEME) - background 0xee_444444 + background 0xaa_525252 stack(width: 1.0, max_width: 720, height: 1.0, max_height: 540, v_align: :center, h_align: :center, background: 0xee_222222) do # Title bar - flow(width: 1.0, height: 32, padding: 8) do + flow(width: 1.0, height: 36, padding: 8) do background 0x88_000000 - image "#{GAME_ROOT_PATH}/media/ui_icons/export.png", width: 32, align: :center, color: 0xaa_ffffff + image "#{GAME_ROOT_PATH}/media/ui_icons/export.png", height: 1.0, align: :center, color: 0xaa_ffffff - tagline "#{I18n.t(:"server_browser.direct_connect")}", fill: true, text_align: :center + title "#{I18n.t(:"server_browser.direct_connect")}", fill: true, text_align: :center, font: BOLD_FONT end stack(width: 1.0, fill: true, scroll: true) do diff --git a/lib/states/dialogs/game_settings_dialog.rb b/lib/states/dialogs/game_settings_dialog.rb index 769e36c..3839ecf 100644 --- a/lib/states/dialogs/game_settings_dialog.rb +++ b/lib/states/dialogs/game_settings_dialog.rb @@ -13,13 +13,13 @@ class W3DHub @game_settings = GameSettings.new(@app_id, @channel) - background 0xee_444444 + background 0xaa_525252 stack(width: 1.0, max_width: 720, height: 1.0, max_height: 680, v_align: :center, h_align: :center, background: 0xee_222222, border_thickness: 2, border_color: 0xff_444444, padding: 10) do - flow(width: 1.0, height: 0.1, padding: 8) do + flow(width: 1.0, height: 36, padding: 8) do background Store.application_manager.color(@app_id) - title @options[:title] || Store.application_manager.name(@app_id) || "Game Settings", fill: true, text_align: :center + title @options[:title] || Store.application_manager.name(@app_id) || "Game Settings", fill: true, text_align: :center, font: BOLD_FONT end stack(width: 1.0, fill: true, padding: 16, margin_top: 10) do @@ -28,49 +28,49 @@ class W3DHub tagline "General" flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Default to First Person", fill: true + para "Default to First Person", fill: true, text_wrap: :none toggle_button tip: "Default to First Person", checked: @game_settings.get_value(:default_to_first_person), **BUTTON_STYLE do |btn| @game_settings.set_value(:default_to_first_person, btn.value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Background Downloads", fill: true + para "Background Downloads", fill: true, text_wrap: :none toggle_button tip: "Background Downloads", checked: @game_settings.get_value(:background_downloads), **BUTTON_STYLE do |btn| @game_settings.set_value(:background_downloads, btn.value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Enable Hints", fill: true + para "Enable Hints", fill: true, text_wrap: :none toggle_button tip: "Enable Hints", checked: @game_settings.get_value(:hints_enabled), **BUTTON_STYLE do |btn| @game_settings.set_value(:hints_enabled, btn.value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Enable Chat Log", fill: true + para "Enable Chat Log", fill: true, text_wrap: :none toggle_button tip: "Enable Chat Log", checked: @game_settings.get_value(:chat_log), **BUTTON_STYLE do |btn| @game_settings.set_value(:chat_log, btn.value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Show FPS", fill: true + para "Show FPS", fill: true, text_wrap: :none toggle_button tip: "Show FPS", checked: @game_settings.get_value(:show_fps), **BUTTON_STYLE do |btn| @game_settings.set_value(:show_fps, btn.value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Show Velocity", fill: true + para "Show Velocity", fill: true, text_wrap: :none toggle_button tip: "Show Velocity", checked: @game_settings.get_value(:show_velocity), **BUTTON_STYLE do |btn| @game_settings.set_value(:show_velocity, btn.value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Show Damage Numbers", fill: true + para "Show Damage Numbers", fill: true, text_wrap: :none toggle_button tip: "Show Damage Numbers", checked: @game_settings.get_value(:show_damage_numbers), **BUTTON_STYLE do |btn| @game_settings.set_value(:show_damage_numbers, btn.value) end @@ -87,7 +87,7 @@ class W3DHub current_res = "#{@game_settings.get_value(:resolution_width)}x#{@game_settings.get_value(:resolution_height)}" - para "Resolution", fill: true + para "Resolution", fill: true, text_wrap: :none list_box items: res_options, choose: current_res, width: 172, **BUTTON_STYLE do |value| w, h = value.split("x", 2) @@ -97,21 +97,21 @@ class W3DHub end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Windowed Mode", fill: true + para "Windowed Mode", fill: true, text_wrap: :none list_box items: @game_settings.get(:windowed_mode).options.map { |v| v[0] }, choose: @game_settings.get_value(:windowed_mode), width: 172, **BUTTON_STYLE do |value| @game_settings.set_value(:windowed_mode, value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Enable VSync", fill: true + para "Enable VSync", fill: true, text_wrap: :none toggle_button tip: "Enable VSync", checked: @game_settings.get_value(:vsync), **BUTTON_STYLE do |btn| @game_settings.set_value(:vsync, btn.value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Anti-aliasing", fill: true + para "Anti-aliasing", fill: true, text_wrap: :none list_box items: @game_settings.get(:anti_aliasing).options.map { |v| v[0] }, choose: @game_settings.get_value(:anti_aliasing), width: 72, **BUTTON_STYLE do |value| @game_settings.set_value(:anti_aliasing, value) end @@ -124,7 +124,7 @@ class W3DHub tagline "Audio" flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Master Volume", fill: true + para "Master Volume", fill: true, text_wrap: :none slider(height: 1.0, width: 172, value: @game_settings.get_value(:master_volume), margin_right: 8).subscribe(:changed) do |slider| @game_settings.set_value(:master_volume, slider.value) end @@ -135,7 +135,7 @@ class W3DHub end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Sound Effects", fill: true + para "Sound Effects", fill: true, text_wrap: :none slider(height: 1.0, width: 172, value: @game_settings.get_value(:sound_effects_volume), margin_right: 8).subscribe(:changed) do |slider| @game_settings.set_value(:sound_effects_volume, slider.value) end @@ -146,7 +146,7 @@ class W3DHub end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Dialogue", fill: true + para "Dialogue", fill: true, text_wrap: :none slider(height: 1.0, width: 172, value: @game_settings.get_value(:sound_dialog_volume), margin_right: 8).subscribe(:changed) do |slider| @game_settings.set_value(:sound_dialog_volume, slider.value) end @@ -157,7 +157,7 @@ class W3DHub end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Music", fill: true + para "Music", fill: true, text_wrap: :none slider(height: 1.0, width: 172, value: @game_settings.get_value(:sound_music_volume), margin_right: 8).subscribe(:changed) do |slider| @game_settings.set_value(:sound_music_volume, slider.value) end @@ -168,7 +168,7 @@ class W3DHub end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Cinematic", fill: true + para "Cinematic", fill: true, text_wrap: :none slider(height: 1.0, width: 172, value: @game_settings.get_value(:sound_cinematic_volume), margin_right: 8).subscribe(:changed) do |slider| @game_settings.set_value(:sound_cinematic_volume, slider.value) end @@ -179,7 +179,7 @@ class W3DHub end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Play Sound with Game in Background", fill: true + para "Play Sound with Game in Background", fill: true, text_wrap: :none toggle_button tip: "Play Sound with Game in Background", checked: @game_settings.get_value(:sound_in_background), **BUTTON_STYLE do |btn| @game_settings.set_value(:sound_in_background, btn.value) end @@ -190,14 +190,14 @@ class W3DHub tagline "Performance" flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Texture Detail", fill: true + para "Texture Detail", fill: true, text_wrap: :none list_box items: @game_settings.get(:texture_detail).options.map { |v| v[0] }, choose: @game_settings.get_value(:texture_detail), width: 172, **BUTTON_STYLE do |value| @game_settings.set_value(:texture_detail, value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Texture Filtering", fill: true + para "Texture Filtering", fill: true, text_wrap: :none list_box items: @game_settings.get(:texture_filtering).options.map { |v| v[0] }, choose: @game_settings.get_value(:texture_filtering), width: 172, **BUTTON_STYLE do |value| @game_settings.set_value(:texture_filtering, value) end @@ -218,21 +218,21 @@ class W3DHub # end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "Shadow Resolution", fill: true + para "Shadow Resolution", fill: true, text_wrap: :none list_box items: @game_settings.get(:shadow_resolution).options.map { |v| v[0] }, choose: @game_settings.get_value(:shadow_resolution), width: 172, **BUTTON_STYLE do |value| @game_settings.set_value(:shadow_resolution, value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "High Quality Shadows", fill: true + para "High Quality Shadows", fill: true, text_wrap: :none toggle_button tip: "High Quality Shadows", checked: @game_settings.get_value(:background_downloads), **BUTTON_STYLE do |btn| @game_settings.set_value(:background_downloads, btn.value) end end flow(width: 1.0, height: 24, margin: 4, margin_left: 10) do - para "FPS Limit", fill: true + para "FPS Limit", fill: true, text_wrap: :none list_box items: @game_settings.get(:fps).options.map { |v| v[0] }, choose: @game_settings.get_value(:fps), width: 172, **BUTTON_STYLE do |value| @game_settings.set_value(:fps, value.to_i) end diff --git a/lib/states/dialogs/message_dialog.rb b/lib/states/dialogs/message_dialog.rb index 113c9d4..abcaa41 100644 --- a/lib/states/dialogs/message_dialog.rb +++ b/lib/states/dialogs/message_dialog.rb @@ -6,22 +6,22 @@ class W3DHub theme(W3DHub::THEME) - background 0xee_444444 + background 0xaa_525252 stack(width: 1.0, max_width: 720, height: 1.0, max_height: 480, v_align: :center, h_align: :center, background: 0xee_222222) do - flow(width: 1.0, height: 32, padding: 8) do + flow(width: 1.0, height: 36, padding: 8) do background 0x88_000000 - image "#{GAME_ROOT_PATH}/media/ui_icons/warning.png", width: 32, align: :center, color: 0xff_ff8800 + image "#{GAME_ROOT_PATH}/media/ui_icons/warning.png", height: 1.0, align: :center, color: 0xff_ff8800 - tagline "#{@options[:title]}", width: 0.9, text_align: :center + title "#{@options[:title]}", width: 0.9, text_align: :center, font: BOLD_FONT end stack(width: 1.0, fill: true, padding: 16) do para @options[:message], width: 1.0 end - stack(width: 1.0, height: 40, padding: 8) do + stack(width: 1.0, height: 46, padding: 8) do button "Okay", width: 1.0 do pop_state end diff --git a/lib/states/dialogs/prompt_dialog.rb b/lib/states/dialogs/prompt_dialog.rb index fd87d3f..3795479 100644 --- a/lib/states/dialogs/prompt_dialog.rb +++ b/lib/states/dialogs/prompt_dialog.rb @@ -6,15 +6,15 @@ class W3DHub theme(W3DHub::THEME) - background 0xee_444444 + background 0xaa_525252 stack(width: 1.0, max_width: 720, height: 1.0, max_height: 256, v_align: :center, h_align: :center, background: 0xee_222222) do - flow(width: 1.0, height: 32, padding: 8) do + flow(width: 1.0, height: 36, padding: 8) do background 0x88_000000 - image "#{GAME_ROOT_PATH}/media/ui_icons/question.png", width: 32, align: :center, color: 0xff_ff8800 + image "#{GAME_ROOT_PATH}/media/ui_icons/question.png", height: 1.0, align: :center, color: 0xff_ff8800 - tagline "#{@options[:title]}", fill: true, text_align: :center + title "#{@options[:title]}", fill: true, text_align: :center, font: BOLD_FONT end stack(width: 1.0, fill: true, padding: 16) do @@ -22,7 +22,7 @@ class W3DHub @prompt_entry = edit_line @options[:prefill].to_s, margin_top: 24, width: 1.0, autofocus: true, focus: true, type: @options[:input_type] == :password ? :password : :text end - flow(width: 1.0, height: 40, padding: 8) do + flow(width: 1.0, height: 46, padding: 8) do button "Cancel", width: 0.25 do pop_state @options[:cancel_callback]&.call(@prompt_entry.value) diff --git a/lib/states/interface.rb b/lib/states/interface.rb index 2d9745d..8835421 100644 --- a/lib/states/interface.rb +++ b/lib/states/interface.rb @@ -38,7 +38,9 @@ class W3DHub end @navigation_container = stack(fill: true, height: 1.0) do - flow(width: 1.0, fill: true) do + @nav_padding_top_container = flow(fill: true) + + flow(width: 1.0, height: 36) do # background 0xff_666666 link I18n.t(:"interface.games").upcase, text_size: 34, font: BOLD_FONT do @@ -62,9 +64,11 @@ class W3DHub end end + @nav_padding_bottom_container = flow(fill: true) + # Installer task display - flow(width: 1.0, height: 0.5) do - @application_taskbar_container = stack(width: 1.0, height: 1.0, margin_left: 16, margin_right: 16) do + @application_taskbar_container = flow(width: 1.0, height: 0.5) do + stack(width: 1.0, height: 1.0, margin_left: 16, margin_right: 16) do flow(width: 1.0, height: 0.65) do @application_taskbar_label = para "", width: 0.60, text_wrap: :none @application_taskbar_status_label = para "", width: 0.40, text_align: :right, text_wrap: :none @@ -172,11 +176,15 @@ class W3DHub end def show_application_taskbar + @nav_padding_top_container.hide + @nav_padding_bottom_container.hide @application_taskbar_container.show end def hide_application_taskbar @application_taskbar_container.hide + @nav_padding_top_container.show + @nav_padding_bottom_container.show end def update_interface_task_status(task) diff --git a/lib/states/welcome.rb b/lib/states/welcome.rb index 38dd6e4..3c42260 100644 --- a/lib/states/welcome.rb +++ b/lib/states/welcome.rb @@ -5,14 +5,13 @@ class W3DHub window.show_cursor = true theme(W3DHub::THEME) - background 0x88_252525 - flow(width: 1.0, height: 1.0) do + flow(width: 1.0, height: 1.0, background_image: "#{GAME_ROOT_PATH}/media/banners/background.png", background_image_color: 0xff_525252, background_image_mode: :fill) do flow(fill: true) @card_container = stack(width: 1.0, max_width: MAX_PAGE_WIDTH, height: 1.0, max_height: 720, margin: 128, padding: 16) do - background 0xff_252525 + background 0xaa_353535 end flow(fill: true) @@ -30,7 +29,7 @@ class W3DHub caption "The #{I18n.t(:app_name_simple)} is a one-stop shop for your W3D gaming needs, providing game downloads, automatic updating, an integrated server browser, and centralized management of in-game options.", width: 1.0, margin_left: 32 end - flow(width: 1.0, height: 40) do + flow(width: 1.0, height: 46) do stack(fill: true, height: 1.0) do link "Skip", border_color_bottom: 0xff_777777 do pop_state @@ -55,7 +54,7 @@ class W3DHub caption "Browse our selection of games from the left panel of the Games tab.\n• Interim Apex - Renegade but with hundreds of vehicles and characters.\n• Red Alert: A Path Beyond - DESCRIPTION\n• Tiberian Sun: Reborn - DESCRIPTION\n\nAnd more... Check out the left panel on the Games tab.", width: 1.0, margin_left: 32 end - flow(width: 1.0, height: 40) do + flow(width: 1.0, height: 46) do flow(fill: true, height: 1.0) do button "< Back" do @card_container.clear { card_welcome } @@ -88,7 +87,7 @@ class W3DHub caption "Subscribe to our YouTube channel", margin_left: 32 end - flow(width: 1.0, height: 40) do + flow(width: 1.0, height: 46) do flow(fill: true, height: 1.0) do button "< Back" do @card_container.clear { card_getting_started } diff --git a/lib/theme.rb b/lib/theme.rb index ff6e84e..bdeea7e 100644 --- a/lib/theme.rb +++ b/lib/theme.rb @@ -104,6 +104,7 @@ class W3DHub checkmark_image: "#{GAME_ROOT_PATH}/media/ui_icons/checkmark.png" }, Progress: { + background: 0xff_353535, fraction_background: 0xff_0074e0, border_thickness: 0 },