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Fixed breaking changes from CyberarmEngine styling refactor
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@@ -123,7 +123,6 @@ class W3DHub
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background_image_path = Cache.package_path(game.category, game.id, "background.png", "")
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if File.exist?(background_image_path)
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States::Interface.instance&.instance_variable_get(:"@interface_container")&.style&.background_image = get_image(background_image_path)
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States::Interface.instance&.instance_variable_get(:"@interface_container")&.style&.default[:background_image] = get_image(background_image_path)
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end
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# Game Stuff
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