Interface is now data driven!

This commit is contained in:
2021-11-08 18:17:14 -06:00
parent bbff4b1952
commit ca17b1c2dc
12 changed files with 446 additions and 85 deletions

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@@ -1,3 +1,6 @@
source "https://rubygems.org"
gem "cyberarm_engine"
gem "sanitize"
gem "rss"
gem "launchy"

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@@ -1,7 +1,10 @@
GEM
remote: https://rubygems.org/
specs:
addressable (2.7.0)
public_suffix (>= 2.0.2, < 5.0)
clipboard (1.3.6)
crass (1.0.6)
cyberarm_engine (0.19.1)
clipboard (~> 1.3.5)
excon (~> 0.78.0)
@@ -10,12 +13,30 @@ GEM
excon (0.78.1)
gosu (1.2.0)
gosu_more_drawables (0.3.1)
launchy (2.5.0)
addressable (~> 2.7)
nokogiri (1.11.7-x64-mingw32)
racc (~> 1.4)
nokogumbo (2.0.5)
nokogiri (~> 1.8, >= 1.8.4)
public_suffix (4.0.6)
racc (1.5.2)
rexml (3.2.5)
rss (0.2.9)
rexml
sanitize (5.2.3)
crass (~> 1.0.2)
nokogiri (>= 1.8.0)
nokogumbo (~> 2.0)
PLATFORMS
x64-mingw32
DEPENDENCIES
cyberarm_engine
launchy
rss
sanitize
BUNDLED WITH
2.2.28

76
lib/game.rb Normal file
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@@ -0,0 +1,76 @@
class W3DHub
class Game
include CyberarmEngine::Common
MenuItem = Struct.new(:image, :label, :block)
PlayItem = Struct.new(:label, :block)
@@games = []
@@subclasses = []
attr_reader :slot, :name, :icon, :news_feed, :background_color, :menu_items, :play_items
def self.inherited(klass)
super
@@subclasses << klass
end
def self.load_games
@@subclasses.each do |klass|
i = klass.new
i.setup
@@games << i
end
@@games.sort! { |g| g.slot }
end
def self.games
@@games
end
def initialize
@slot = -1
@name = "???"
@icon = EMPTY_IMAGE
@news_feed = "???"
@background_color = 0xff_ffffff
@menu_items = []
@play_items = []
end
def set_slot(index)
@slot = index
end
def set_name(name)
@name = name
end
def set_icon(path_or_image)
@icon = path_or_image.is_a?(Gosu::Image) ? path_or_image : path_or_image.nil? ? EMPTY_IMAGE : get_image(path_or_image)
end
def set_news_feed(uri)
@news_feed = uri
end
def set_background_color(color)
@background_color = color
end
def menu_item(path_or_image, label, &block)
image = path_or_image.is_a?(Gosu::Image) ? path_or_image : path_or_image.nil? ? EMPTY_IMAGE : get_image(path_or_image)
@menu_items << MenuItem.new(image, label, block)
end
def play_item(label, &block)
@play_items << PlayItem.new(label, block)
end
end
end

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@@ -0,0 +1,26 @@
class W3DHub
class Games
class ExpansiveCivilianWarfare < Game
def setup
set_name "Expansive Civilian Warfare"
set_icon "#{GAME_ROOT_PATH}/media/icons/ecw.png"
set_news_feed "https://w3dhub.com/forum/forum/208-expansive-civilian-warfare.xml"
set_background_color 0xff_3e5c87
menu_item(nil, "Game Settings")
menu_item(nil, "Repair Installation")
menu_item(nil, "Uninstall")
menu_item(nil, "Install Folder")
menu_item(nil, "User Data Folder")
menu_item(nil, "View Screenshots")
menu_item(nil, "Player Statistics")
play_item("Play Game")
play_item("Single Player")
set_slot(1)
end
end
end
end

25
lib/games/interim_apex.rb Normal file
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@@ -0,0 +1,25 @@
class W3DHub
class Games
class InterimApex < Game
def setup
set_name "Interim Apex"
set_icon "#{GAME_ROOT_PATH}/media/icons/ia.png"
set_news_feed "https://w3dhub.com/forum/forum/209-interim-apex.xml"
set_background_color 0xff_034866
menu_item(nil, "Game Settings")
menu_item(nil, "Repair Installation")
menu_item(nil, "Uninstall")
menu_item(nil, "Install Folder")
menu_item(nil, "User Data Folder")
menu_item(nil, "View Screenshots")
play_item("Play Game")
play_item("Single Player")
set_slot(2)
end
end
end
end

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@@ -0,0 +1,28 @@
class W3DHub
class Games
class APathBeyond < Game
def setup
set_name "Red Alert: A Path Beyond"
set_icon "#{GAME_ROOT_PATH}/media/icons/apb.png"
set_news_feed "https://w3dhub.com/forum/forum/201-red-alert-a-path-beyond.xml"
set_background_color 0xff_353535
menu_item(nil, "Game Settings")
menu_item(nil, "Repair Installation")
menu_item(nil, "Uninstall")
menu_item(nil, "Install Folder")
menu_item(nil, "User Data Folder")
menu_item(nil, "View Screenshots")
menu_item(nil, "Modifications")
menu_item(nil, "Bug Tracker")
menu_item(nil, "Player Statistics")
play_item("Play Game")
play_item("Single Player")
set_slot(3)
end
end
end
end

24
lib/games/renegade.rb Normal file
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@@ -0,0 +1,24 @@
class W3DHub
class Games
class CNCRenegade < Game
def setup
set_name "C&C Renegade"
set_icon "#{GAME_ROOT_PATH}/media/icons/ren.png"
set_news_feed "https://w3dhub.com/forum/forum/231-command-and-conquer-renegade.xml"
set_background_color 0xff_b03f25
menu_item(nil, "Game Settings")
menu_item(nil, "Install Folder")
menu_item(nil, "View Screenshots")
menu_item(nil, "> GET SCRIPTS 4.7 <")
menu_item(nil, "Renegade News")
play_item("Play Game")
play_item("Single Player")
set_slot(0)
end
end
end
end

27
lib/games/ts_reborn.rb Normal file
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@@ -0,0 +1,27 @@
class W3DHub
class Games
class TSReborn < Game
def setup
set_name "Tiberian Sun: Reborn"
set_icon "#{GAME_ROOT_PATH}/media/icons/tsr.png"
set_news_feed "https://w3dhub.com/forum/forum/97-tiberian-sun-reborn.xml"
set_background_color 0xff_497331
menu_item(nil, "Game Settings")
menu_item(nil, "Repair Installation")
menu_item(nil, "Uninstall")
menu_item(nil, "Install Folder")
menu_item(nil, "User Data Folder")
menu_item(nil, "View Screenshots")
menu_item(nil, "Discord")
menu_item(nil, "Modifications")
play_item("Play Game")
play_item("Single Player")
set_slot(4)
end
end
end
end

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@@ -0,0 +1,40 @@
class W3DHub
class States
class Boot < CyberarmEngine::GuiState
def setup
background 0xff_252525
@fraction = 0.0
@w3dhub_logo = get_image("#{GAME_ROOT_PATH}/media/icons/w3dhub.png")
stack(width: 1.0, height: 1.0) do
stack(width: 1.0, height: 0.925) do
end
@progressbar = progress height: 0.025, width: 1.0
flow(width: 1.0, height: 0.05, padding_left: 16, padding_right: 16, padding_bottom: 8, padding_top: 8) do
caption "Checking for updates...", width: 0.5
inscription "W3D Hub Launcher 0.14.0.0", width: 0.5, text_align: :right
end
end
end
def draw
@w3dhub_logo.draw_rot(window.width / 2, window.height / 2, 32)
super
end
def update
super
@fraction += 1.0 * window.dt
@progressbar.value = @fraction
push_state(States::Interface) if @progressbar.value >= 1.0
end
end
end
end

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@@ -4,29 +4,64 @@ class W3DHub
def setup
window.show_cursor = true
theme({
TextBlock: {
text_border: false,
text_shadow: true,
text_shadow_size: 1,
text_shadow_color: 0x88_000000,
},
Link: {
color: 0xff_cdcdcd,
hover: {
color: Gosu::Color::WHITE
},
active: {
color: 0xff_eeeeee
}
},
Button: {
text_size: 18,
padding_top: 8,
padding_left: 32,
padding_right: 32,
padding_bottom: 8,
border_color: Gosu::Color::NONE,
background: 0xff_00acff,
hover: {
background: 0xff_bee6fd
},
active: {
background: 0xff_add5ec
}
}
})
@game_news = {}
stack(width: 1.0, height: 1.0) do
@header_container = flow(width: 1.0, height: 0.15, padding: 4) do
background 0xff_888888
background 0xff_252525
image "#{GAME_ROOT_PATH}/media/icons/w3dhub.png", width: 0.11
stack(width: 0.89, height: 1.0) do
background 0xff_885500
# background 0xff_885500
@app_info_container = flow(width: 1.0, height: 0.65) do
background 0xff_8855ff
# background 0xff_8855ff
stack(width: 0.75, height: 1.0) do
title "W3D Hub Launcher"
caption "Version 0.13.0.4", margin_left: 32
title "<b>W3D Hub Launcher</b>"
caption "Version 0.14.0.0", margin_left: 32
end
@account_container = flow(width: 0.25, height: 1.0) do
background 0xff_22ff00
# background 0xff_22ff00
stack(width: 0.7, height: 1.0) do
background 0xff_222222
tagline "Cyberarm"
# background 0xff_222222
tagline "<b>Cyberarm</b>"
flow(width: 1.0) do
link "Logout", text_size: 14
@@ -34,113 +69,156 @@ class W3DHub
end
end
image "#{GAME_ROOT_PATH}/media/icons/ia.png", height: 1.0
image EMPTY_IMAGE, height: 1.0
end
end
@navigation_container = flow(width: 1.0, height: 0.35) do
background 0xff_666666
# background 0xff_666666
flow(width: 0.25, height: 1.0) do
flow(width: 0.20, height: 1.0) do
end
flow(width: 0.5, height: 1.0) do
link "Games"
link "Server Browser"
link "Community"
flow(width: 0.55, height: 1.0) do
link "Games"
link "Server Browser", margin_left: 18
link "Community", margin_left: 18
end
flow(width: 0.25, height: 1.0) do
flow(width: 0.20, height: 1.0) do
end
end
end
end
@content_container = flow(width: 1.0, height: 0.85) do
background 0xff_44aa00
# background 0xff_44aa00
# Games List
stack(width: 0.15, height: 1.0) do
background 0xff_559900
background 0xff_121920
stack(width: 1.0, border_thickness_left: 4, border_color_left: 0xff_000000) do
background 0xff_663300
W3DHub::Game.games.each do |game|
stack(width: 1.0, border_thickness_left: 4, border_color_left: 0xff_000000) do
background game.background_color
image "#{GAME_ROOT_PATH}/media/icons/ren.png", height: 48
inscription "C&C Renegade"
end.subscribe(:clicked_left_mouse_button) do |e|
puts "CLICKED"
end
stack(width: 1.0, border_thickness_left: 4, border_color_left: 0xff_000000) do
background 0xff_4444ff
image "#{GAME_ROOT_PATH}/media/icons/ecw.png", height: 48
inscription "Exspansive Civilian Warfare"
end.subscribe(:clicked_left_mouse_button) do |e|
puts "CLICKED"
end
stack(width: 1.0, border_thickness_left: 4, border_color_left: 0xff_000000) do
background 0xff_444488
image "#{GAME_ROOT_PATH}/media/icons/ia.png", height: 48
inscription "Interim Apex"
end.subscribe(:clicked_left_mouse_button) do |e|
puts "CLICKED"
end
stack(width: 1.0, border_thickness_left: 4, border_color_left: 0xff_000000) do
background 0xff_444444
image "#{GAME_ROOT_PATH}/media/icons/apb.png", height: 48
inscription "Red Alert: A Path Beyond"
end.subscribe(:clicked_left_mouse_button) do |e|
puts "CLICKED"
end
stack(width: 1.0, border_thickness_left: 4, border_color_left: 0xff_000000) do
background 0xff_448844
image "#{GAME_ROOT_PATH}/media/icons/tsr.png", height: 48
inscription "Tiberium Sun: Reborn"
end.subscribe(:clicked_left_mouse_button) do |e|
puts "CLICKED"
image game.icon, height: 48
inscription game.name
end.subscribe(:clicked_left_mouse_button) do |e|
populate_game_page(game)
end
end
end
# Game Menu
stack(width: 0.85, height: 1.0) do
background 0xff_5511ff
@game_page_container = stack(width: 0.85, height: 1.0) do
end
end
end
# Release channel
flow(width: 1.0, height: 0.03) do
background 0xff_444411
populate_game_page(W3DHub::Game.games.first)
end
inscription "Release"
end
def populate_game_page(game)
@focused_game = game
# Game Stuff
flow(width: 1.0, height: 0.89) do
background 0xff_9999ff
@game_page_container.clear do
background game.background_color
# Gane options
stack(width: 0.25, height: 1.0) do
background 0xff_550055
end
# Release channel
flow(width: 1.0, height: 0.03) do
# background 0xff_444411
# Game News
flow(width: 0.75, height: 1.0) do
background 0xff_005500
inscription "Release"
end
# Game Stuff
flow(width: 1.0, height: 0.89) do
# background 0xff_9999ff
# Gane options
stack(width: 0.25, height: 1.0, padding: 8) do
# background 0xff_550055
game.menu_items.each do |item|
flow(width: 1.0, height: 22, margin_bottom: 8) do
image item.image, width: 0.11
link item.label, text_size: 18
end
end
end
# Play buttons
flow(width: 1.0, height: 0.08) do
background 0xff_551100
# Game News
@game_news_container = flow(width: 0.75, height: 1.0, padding: 8, scroll: true) do
# background 0xff_005500
end
end
button "Play Now"
button "Single player"
# Play buttons
flow(width: 1.0, height: 0.08) do
# background 0xff_551100
game.play_items.each do |item|
button "<b>#{item.label}</b>", margin_left: 24 do
item.block&.call(game)
end
end
end
end
unless @game_news[game.slot]
Thread.new do
fetch_game_news(game)
populate_game_news(game)
end
@game_news_container.clear do
title "Fetching News...", padding: 8
end
else
populate_game_news(game)
end
end
# FIXME: Do actual gui update on main thread
def fetch_game_news(game)
feed_uri = Excon.get(
game.news_feed,
headers: {
"User-Agent" => "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:94.0) Gecko/20100101 Firefox/94.0",
"Accept" => "text/html,application/xhtml+xml,application/xml;q=0.9,image/avif,image/webp,*/*;q=0.8",
"Accept-Encoding" => "deflate",
"Accept-Language" => "en-US,en;q=0.5",
"Host" => "w3dhub.com",
"DNT" => "1"
}
)
@game_news[game.slot] = RSS::Parser.parse(feed_uri.body) if feed_uri.status == 200
end
def populate_game_news(game)
if (feed = @game_news[game.slot])
@game_news_container.clear do
feed.items.sort_by { |i| i.pubDate }.reverse[0..9].each do |item|
flow(width: 0.5, height: 128, margin: 4) do
# background 0x88_000000
image "#{GAME_ROOT_PATH}/media/icons/ia.png", width: 0.4
stack(width: 0.6, height: 1.0) do
stack(width: 1.0, height: 112) do
para "<b>#{item.title}</b>"
inscription "#{Sanitize.fragment(item.description[0...180]).strip}"
end
flow(width: 1.0) do
inscription item.pubDate.strftime("%Y-%m-%d"), width: 0.5
link "Read More", width: 0.5, text_align: :right, text_size: 14 do
Launchy.open(item.link)
end
end
end
end
end
end

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@@ -3,8 +3,7 @@ class W3DHub
def setup
self.caption = "W3D Hub Launcher"
# push_state(W3DHub::States::Boot)
push_state(W3DHub::States::Interface)
push_state(W3DHub::States::Boot)
end
end
end

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@@ -1,9 +1,23 @@
require "cyberarm_engine"
require "sanitize"
require "rss"
require "zlib"
require "launchy"
GAME_ROOT_PATH = File.expand_path(".", __dir__)
EMPTY_IMAGE = Gosu::Image.from_blob(1, 1)
require_relative "lib/window"
require_relative "lib/states/boot"
require_relative "lib/states/interface"
require_relative "lib/game"
require_relative "lib/games/renegade"
require_relative "lib/games/expansive_civilian_warfare"
require_relative "lib/games/interim_apex"
require_relative "lib/games/ra_a_path_beyond"
require_relative "lib/games/ts_reborn"
W3DHub::Game.load_games
W3DHub::Window.new(width: 980, height: 720, borderless: false).show