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Improved win32 auto importer by switching to using InstallDir key instead of InstallPath since InstallPath isn't updated when importing moved games
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@@ -243,15 +243,17 @@ class W3DHub
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begin
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begin
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reg_constant.open(registry_path, reg_type) do |reg|
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reg_constant.open(registry_path, reg_type) do |reg|
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if (install_path = reg["InstallPath"])
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if (install_path = reg["InstallDir"])
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if File.exist?(install_path) || (app_id == "ecw" && File.exist?("#{File.dirname(install_path)}/game750.exe"))
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exe_path = app_id == "ecw" ? "#{File.dirname(install_path)}/game750.exe" : "#{File.dirname(install_path)}/game.exe"
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if File.exist?(exe_path)
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install_path.gsub!("\\", "/")
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install_path.gsub!("\\", "/")
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installed_version = reg["InstalledVersion"] unless app_id == "ren"
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installed_version = reg["InstalledVersion"] unless app_id == "ren"
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application_data = {
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application_data = {
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install_directory: File.dirname(install_path),
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install_directory: File.dirname(install_path),
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installed_version: app_id == "ren" ? "1.0.0.0" : installed_version,
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installed_version: app_id == "ren" ? "1.0.0.0" : installed_version,
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install_path: app_id == "ecw" ? "#{File.dirname(install_path)}/game750.exe" : install_path,
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install_path: exe_path,
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wine_prefix: nil
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wine_prefix: nil
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}
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}
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