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https://github.com/cyberarm/w3d_hub_linux_launcher.git
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Initial support for binary packaging
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@@ -20,12 +20,19 @@ class W3DHub
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W3DHUB_DEBUG = ARGV.join.include?("--debug")
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W3DHUB_DEVELOPER = ARGV.join.include?("--developer")
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GAME_ROOT_PATH = File.expand_path(".", __dir__)
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# Use the real working directory as the root for runtime data/logs
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GAME_ROOT_PATH = Dir.pwd
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CACHE_PATH = "#{GAME_ROOT_PATH}/data/cache"
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LOGS_PATH = "#{GAME_ROOT_PATH}/data/logs"
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SETTINGS_FILE_PATH = "#{GAME_ROOT_PATH}/data/settings.json"
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APPLICATIONS_CACHE_FILE_PATH = "#{GAME_ROOT_PATH}/data/applications_cache.json"
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LOGGER = Logger.new("#{GAME_ROOT_PATH}/data/logs/w3d_hub_linux_launcher.log", "daily")
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# Ensure data/cache and data/logs exist
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FileUtils.mkdir_p(CACHE_PATH) unless Dir.exist?(CACHE_PATH)
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FileUtils.mkdir_p(LOGS_PATH) unless Dir.exist?(LOGS_PATH)
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LOGGER = Logger.new("#{LOGS_PATH}/w3d_hub_linux_launcher.log", "daily")
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LOGGER.level = Logger::Severity::DEBUG # W3DHUB_DEBUG ? Logger::Severity::DEBUG : Logger::Severity::WARN
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LOG_TAG = "W3DHubLinuxLauncher"
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