Fixed display of events- events that have ended will not be displayed, and the event container now takes the full width

This commit is contained in:
2023-11-28 11:54:15 -06:00
parent 47a93bfb60
commit f29330cd08

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@@ -484,12 +484,14 @@ class W3DHub
return unless @focused_game == game return unless @focused_game == game
if (events = @game_events[game.id]) if (events = @game_events[game.id])
events = events.select { |e| e.end_time > Time.now.utc }
@game_events_container.show unless events.empty? @game_events_container.show unless events.empty?
@game_events_container.hide if events.empty? @game_events_container.hide if events.empty?
@game_events_container.clear do @game_events_container.clear do
events.flatten.each do |event| events.flatten.each do |event|
stack(width: 300, height: 1.0, margin_left: 8, margin_right: 8, border_thickness: 1, border_color: lighten(Gosu::Color.new(game.color))) do stack(width: 1.0, height: 1.0, margin_left: 8, margin_right: 8, border_thickness: 1, border_color: lighten(Gosu::Color.new(game.color))) do
background 0xaa_222222 background 0xaa_222222
title event.title, width: 1.0, text_align: :center title event.title, width: 1.0, text_align: :center