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cyberarm/w3dhub_linux_launcher
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mirror of https://github.com/cyberarm/w3d_hub_linux_launcher.git synced 2026-11-04 17:14:06 +00:00
Code Issues Projects Releases Wiki Activity
103 Commits 4 Branches 5 Tags
002b77d2d89f00cdd3d0d10b3e8eef140c57bb97
Commit Graph

8 Commits

Author SHA1 Message Date
Cyberarm
1590922bc5 If server remaining time is negative then the match is proably over, report 0 seconds remaining instead of ~4 days :D 2026-10-15 12:20:44 -05:00
Cyberarm
936b1ae5d9 Finally implemented GameServer#time_elapsed and #time_remaining helper methods, stubbed ApplicationSettings dialog 2026-10-15 00:42:15 -05:00
Cyberarm
53e7a72ceb Added initial support for extracting map preview images from game level mixes that include a screenshot or overhead map 2026-09-18 22:21:20 -05:00
Cyberarm
17614f4416 Support 'play now' server selection 2026-09-18 15:25:22 -05:00
Cyberarm
2f07cde109 Server Details panel now shows real data 2026-09-11 15:57:00 -05:00
Cyberarm
8c14ecffc1 Actually start using the game server pings 2026-09-08 18:51:22 -05:00
Cyberarm
7f716a57ca Retrieval and display of game servers is now working 2026-09-04 18:55:57 -05:00
Cyberarm
baec1e1e18 Added GSH game server data containing class, stub Account and Join Server dialogs, support 'lazy loading' remote images (downloading images in the background then calling a callback to replace temp image if host element is still in layout), misc. other changes. 2026-09-02 11:17:04 -05:00
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