Logo
Explore Help
Sign In
cyberarm/w3dhub_linux_launcher
1
0
Fork 0
You've already forked w3dhub_linux_launcher
mirror of https://github.com/cyberarm/w3d_hub_linux_launcher.git synced 2026-09-19 23:03:53 +00:00
Code Issues Projects Releases Wiki Activity
26 Commits 4 Branches 5 Tags
1f33e125f681cd0a3b4c3851c984ce3af83c30fd
Commit Graph

6 Commits

Author SHA1 Message Date
Cyberarm
baec1e1e18 Added GSH game server data containing class, stub Account and Join Server dialogs, support 'lazy loading' remote images (downloading images in the background then calling a callback to replace temp image if host element is still in layout), misc. other changes. 2026-09-02 11:17:04 -05:00
Cyberarm
59d884aad1 Initial work on using real data for Games page 2026-08-27 23:51:08 -05:00
Cyberarm
d77408484a Initial functioning work to get IPC working via UNIX sockets since ractors are still not a viable option :sad: 2026-08-24 23:01:27 -05:00
Cyberarm
0eb188f72e More work on Ractor communication. Need to have a proper think about how to keep it DRY and KISS :) 2026-04-22 23:12:30 -05:00
Cyberarm
dc9e737587 Define ROOT_PATH to fix using absolute paths for assets 2026-04-20 12:25:19 -05:00
Cyberarm
30776857a2 Bunch of stuff 2026-04-18 21:58:58 -05:00
Powered by Gitea Version: 1.25.5 Page: 1556ms Template: 68ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API