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cyberarm/w3dhub_linux_launcher
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mirror of https://github.com/cyberarm/w3d_hub_linux_launcher.git synced 2026-09-19 14:53:49 +00:00
Code Issues Projects Releases Wiki Activity
50 Commits 4 Branches 5 Tags
21e0888f8e4c3daaa1a08ab6e8720ee6bc0b63ac
Commit Graph

9 Commits

Author SHA1 Message Date
Cyberarm
21e0888f8e Tweak server info panel layout a bit 2026-09-10 23:05:17 -05:00
Cyberarm
132d39d3a4 Prototyped server info panel 2026-09-10 22:51:28 -05:00
Cyberarm
baec1e1e18 Added GSH game server data containing class, stub Account and Join Server dialogs, support 'lazy loading' remote images (downloading images in the background then calling a callback to replace temp image if host element is still in layout), misc. other changes. 2026-09-02 11:17:04 -05:00
Cyberarm
d77408484a Initial functioning work to get IPC working via UNIX sockets since ractors are still not a viable option :sad: 2026-08-24 23:01:27 -05:00
Cyberarm
c8bb271d82 Added downloads dialog for seeing progress and for pausing or cancelling operation 2026-04-22 23:11:29 -05:00
Cyberarm
56bb6a59e2 Tweak layout so that player account info is always in the top right but the 'battleview/friends' container can be hidden 2026-04-22 08:32:25 -05:00
Cyberarm
dc9e737587 Define ROOT_PATH to fix using absolute paths for assets 2026-04-20 12:25:19 -05:00
Cyberarm
30776857a2 Bunch of stuff 2026-04-18 21:58:58 -05:00
Cyberarm
7d6fce2969 Moved THEME into its own file, added safe_get_image to prevent crash if image is not present, stubbed worker and some other bits for later. 2026-04-16 10:14:53 -05:00
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